反射贴图也类似。
Go to maps and assign to the REFLECTION map "RAYTRACE".
在贴图卷展览为反射贴图通道赋予一张“光线追踪”贴图。
After you have insert RAYTRACE in the reflection map you will see that the material editor is showing new Settings.
当你为反射贴图通道添加了光线追踪贴图后,你会发现材质编辑器显示出新的设置。
Probably the best way to avoid their creation during the program is to avoid using reflection services to map class, field, or methods from strings during the time-critical parts of your application.
或许避免在程序执行期间创建这些类的最佳方式在于,避免在应用程序的时间关键型部分使用反射服务来从字符串映射类、字段或方法。
This is a rare case of Groovy violating the Rule of Least Surprise, but because getting elements out of a map is far more common than using reflection, it is an exception that I can live with.
这是Groovy比较罕见的打破 “最少意外原则” 的情况,但是由于从map获取元素要比使用反射更加常见,因此我可以接受这一例外。
Usually the Reflection window caption remains the same throughout the application, which makes our MAP table very simple when using RRAFS, as illustrated in Figure 4.
通常在整个应用程序中Reflection窗口的标题始终是一样的,这使得在用RRAFS时MAP表格变得非常简单,如图4所示。
After that, take velocity of each point on the plan, multiply by half reflection time on time plan obtaining depth map.
之后,把速度平面上各点的速度乘以时间平面图上反射时间的一半,得出深度平面图。
Present map is the true reflection of terrain and features before project implementation in land consolidation project area, and the basic map and material for the planning and design of project area.
现状图是土地整理项目区工程实施前地形和地物的真实反映,也是项目区规划设计的基础图件资料。现状图的测绘质量直接决定着规划设计和工程实施的质量。
It is stated how the fuzzy method is used on a VAX computer to automatically construct a plane map of the reflection character changes in a time window.
文中介绍用模糊数学的方法自动构组一个时窗内反射特征变化的平面图,并在VAX计算机上编制了程序。
A line joining points of equal time or age, such as a reflection in a seismic profile or contours in an isochron map.
相同时间或年代的点的连线,比如地震剖面中的反射和等时线图中的等值线等。
It is a good idea to blur the environment map to simulate the blurriness of a reflection.
它采用模糊环境的方式来模拟反射模糊。
The basic idea of model-based light map is to explore the captured facial reflection model and recovering light map from a single picture.
基于模型的光照图的基本思想是利用已经获得的人脸反光模型,从单张人脸照片恢复出人脸所在场景的光照图。
The basic idea of model-based light map is to explore the captured facial reflection model and recovering light map from a single picture.
基于模型的光照图的基本思想是利用已经获得的人脸反光模型,从单张人脸照片恢复出人脸所在场景的光照图。
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