The simulation results show that compared with the traditional quaternion algorithm, the method can smooth the effect of noise while resolving the system attitude.
仿真表明,与传统四元数算法比较,该方法在解算系统姿态的同时,能够较好地平滑噪声的影响。
Last, we apply the dual quaternion algorithm to matching algorithm of 3d object recognition and make use of least-squares technique to propose a matching method based on iterative closest point.
论文将对偶四元数法应用到三维物体识别的匹配算法中,利用最小二乘的思想提出了一种基于迭代最近点的匹配算法。
This paper introduces the principle of fiber optic gyro, studies the attitude algorithm of fiber optic gyro ship attitude system, introduces the quaternion algorithm and rotation vector algorithm.
对四元数法和等效转动矢量法的滚转弹姿态解算精度进行比较,并通过打击机动目标的仿真试验验证了姿态解算精度对制导精度的影响。
This paper presents a motion control algorithm for virtual human based on torque optimization. The algorithm is founded on the use of quaternion, recursive dynamics and optimal control.
本文以四元数、递归动力学和优化控制为基础,提出了一种基于力矩优化的虚拟人运动控制算法。
The sample and static error compensation, quaternion and attitude updating and algorithm of station and velocity updating were researched.
研究了采样与静差补偿,以及四元数、姿态、位置和速度更新的算法。
Based on the unit quaternion decomposition of rotation matrix, this paper puts forward an algorithm to estimate motion parameters from the space position vectors of 3d feature points.
本文基于旋转矩阵单位四元数分解定理,提出一种由3D特征点空间位置估计运动参数的算法。
The tasks are as follows:1. Study on attitude-updating algorithm based on quaternion and rotation vector.
研究了基于四元数和基于旋转矢量的姿态更新算法。
A globally convergent algorithm of space resection based on quaternion is presented by combining good application of quaternion in photogrammetry.
结合四元数在摄影测量中的良好应用,提出一种基于四元数的空间后方交会全局收敛算法。
The mathematical deduction and confirmation of the algorithm are introduced in the paper, which is a powerfully effective one for solving the quaternion matrix differential equation.
为此给出了解四元数矩阵微分方程的一个强有力的算式,并给出了详细的数学推导和证明。
After analyzing the relation between a quaternion function and the angular velocity it represents, a smooth angular velocity interpolation algorithm is proposed.
在分析了四元数函数与角速度的关系后,提出了角速度光滑插值的方法,并能计算出任一时间角速度的值。
A license plate location algorithm was presented, which was based on the quaternion specific color-pair edge detection technique.
提出了一种基于四元数特定颜色对边缘检测的车牌定位算法。
Finally, the 3-d M-sets generated by the ternary number and quaternion algebra are both rendered by our new algorithm.
用文中提出的体绘制算法绘制了三元数法和四元代数法所构造的三维M集。
Finally, the 3-d M-sets generated by the ternary number and quaternion algebra are both rendered by our new algorithm.
用文中提出的体绘制算法绘制了三元数法和四元代数法所构造的三维M集。
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