计算中使用了贴体坐标数值网格生成方法。
Body fitted grid generation method is employed for the computation.
介绍了一个具有交互性能的网格生成系统——BIGG系统。
An interactive grid generation system - BIGG is described in this paper.
四边形网格的生成算法,可以看看,我认为不错!
Quadrilateral mesh generation algorithm, you can look good in my opinion!
讨论了用于网格计算的复合代码生成技术。
This paper discusses multiplex code generation technology in grid computing.
点击扫描~等一秒,你将获得一个生成的网格!
Press Scan. Wait a fraction of a second and you've got a generated grid!
提出了一种基于背景网格的直角网格新型生成方法。
提出了一种基于背景网格的直角网格新型生成方法。
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