At last, bit allocation of video object coding is discussed.
最后介绍了视频对象编码中的比特分配问题。
Object-based video coding mostly includes video object segmentation and video object coding.
基于对象的视频编码主要包括视频对象的分割和视频对象的编码两部分。
MPEG-4 standards are described in brief. Based on this, audio object coding and video object coding are emphasized.
简要介绍了MPEG - 4标准的主要内容在此基础上着重介绍了音频对象的编码和视频对象的编码。
This paper presents a new Fine Granular Scalable coding based on the image object, which incorporate the image object coding with the Bit plane coding.
为此提出了一种基于对象的精细可伸缩性编码方法,该方法将对象编码与位平面编码相结合。
This paper makes a deep insight into two problems of object-based fine granular scalable video coding in the wavelet domain, namely video object coding and motion estimation techniques.
本文对基于对象的小波域视频细粒度可分级编码中的两个关键问题,即视频对象编码和运动估计技术进行了深入研究。
This paper makes a deep insight into two problems of object-based fine granular scalable video coding in the wavelet domain, namely video object coding and motion estimation techniques.
本文对基于对象的小波域视频细粒度可分级编码中的两个关键问题,即视频对象编码和运动估计技术进行了深入研究。
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