Adding, deleting, modifying objects in the Content store.
在内容库中添加、删除和修改对象。
In particular, I'll introduce the various mechanisms available for retrieving, modifying, and restoring objects back into db4o.
特别是,我将介绍用于检索、修改并将对象重新存储到db4o的各种可用机制。
Though all objects can read the properties of their prototype object without any issues, modifying them can cause certain issues.. Why is this so?
尽管所有的对象都能顺利的从prototype对象中读取属性,但是却无法修改它们,为什么会这样呢?
Thus, we have a single point of contact for modifying the core behaviour of the Objects we create.
这样,我们就有一个单一的联系点用来修改我们所创建对象的核心行为。
Thesebehaviors could include extension of the program, by adding new code, by extending objects and definitions, or by modifying the type system, all during program execution.
这些行为可以包括延长该计划,通过增加新的代码,通过扩展对象和定义,或通过修改系统的类型,所有在程序执行。
Creating, Adding, Modifying, and Deleting Objects (Entity Framework).
创建、添加、修改和删除对象(实体框架)。
Creating, Adding, Modifying, and Deleting Objects (Entity Framework).
创建、添加、修改和删除对象(实体框架)。
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