When people read for entertainment, like news about star families or funny stories, reading paper books or e-books makes no difference.
当人们为了娱乐而阅读,比如明星家庭的新闻或有趣的故事时,阅读纸质书或电子书没有什么区别。
One weakness of this otherwise excellent book is that it tries to apply the theory of the long tail to fields far beyond entertainment and e-commerce.
这本书虽说十分优秀,但也存在不足之处,那就是它试图将“长尾巴”理论应用于远远超出娱乐和电子商务之外的领域。
Toys and entertainment devices such as e-book readers, personalized radio, and connected physical toys.
电子书阅读器、个性化收音机、联网玩具等娱乐产品。
The study also noted that most wireless device activities increased, including financial transactions, dowloading entertainment, and sending or receiving text messages, e-mails, and digital pictures.
该项研究也表明,绝大多数无线活动呈现明显的增长趋势,其中包括金融交易,娱乐节目下载,以及收、发短消息、电子邮件和数码图片等。
The iPad is mobile entertainment that just so happens to have an e-book platform.
iPad是一个移动的娱乐设备,只不过恰好他也带有电子书阅读的平台。
Almost half of all games sold (45 percent) are rated 'e' for Everyone by the Entertainment Software Rating Board; and.
在所有已发售的游戏中,近乎一半(45%)的游戏被娱乐软件分级委员会分为“E ”级,这代表所有人都可以使用。
The video game industry responded, Dyson says, and in a preemptive move created the Entertainment Software rating Board, which generates game ratings such as "e for Everyone."
但是,游戏产业先发制人,Dyson说,创建了娱乐软件分级制度,例如给一些游戏评为E级,代表老少皆宜的游戏。
It mixes SOHU (i. e. residence and work), small-scaled business and entertainment, is characterized by higher density and smaller-scaled street division.
它混合了SOHU(居住、工作)、小型商业、娱乐等功能,以密度较高、尺度较小的街道划分。
Consumer products company dedicated to entertainment and children's e-learning product development and production.
公司致力于娱乐消费品及儿童电子教育产品的研发和生产。
Availability of entertainment, e. g: games, films, music and magazines.
娱乐的提供,例如:游戏,电影,音乐和杂志。
F. Entertainment Value e. g., How much does the performance entertain or delight the audience? Originality and creativity of the presentation, etc.
表演娱乐价值(例如:该表演娱乐观众的程度,表演的原创性和创新性等。)
"e-campus" is a new digitalized place of working, studying, living which set the teaching and learning, management, and entertainment in one.
“数字化校园”则是以校园为背景的集教、学、管理、娱乐为一体的一种新型数字化的工作、学习、生活环境。
E! Entertainment will cover the ceremony on its television network and its Web site.
娱乐将在其电视网络和其网站上覆盖。
Besides, you can get easy access to characteristic catering, recreation and entertainment, hotels and E-commerce here around Ruijing commerce Center.
此外瑞景商务苑周边,特色餐饮、休闲娱乐、宾馆酒店、电子商务等一应俱全。
Today, E&D's vision is anchored in delivering end-to-end hardware, software and services across different pillars of Connected Entertainment, such as music, video, communication and gaming.
现而今,娱乐设备部正在接二连三的为市场开发娱乐方面的硬件,软件并提供相应服务。这其中包括音乐,视频,通讯与游戏等等。
Today, E&D's vision is anchored in delivering end-to-end hardware, software and services across different pillars of Connected Entertainment, such as music, video, communication and gaming.
现而今,娱乐设备部正在接二连三的为市场开发娱乐方面的硬件,软件并提供相应服务。这其中包括音乐,视频,通讯与游戏等等。
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