Finally we use scene synthesis technique to realize the real-time simulation and rendering of smoke and cloud and satisfy the task.
通过场景的合成,实现了烟雾和云的实时模拟,得到了较好的模拟效果,满足了实际课题的要求。
Finally we use scene synthesis technique to realize the real-time simulation and rendering of smoke and cloud and satisfy the task.
通过场景的合成,实现了烟雾和云的实时模拟,得到了较好的模拟效果,满足了实际课题的要求。
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