We solve the flicker problem when playing animation by the double-buffer technique.
我们通过双缓冲技术解决了播放动画时的闪烁问题。
The paper provides process and parts of program including drawing 3D scene, application of double buffer technique, transformation of coordination etc.
给出了三维场景绘制、双缓存技术的运用、坐标转换等过程及部分实现代码。
The queue strategy and buffer technique are the core of switch matrix design and they are also the main factors in time delay generation of switch matrix.
排队策略与缓冲技术是交换矩阵设计的核心,同时也是交换矩阵时延产生的主要因素。
A ring buffer is a logging technique for applications whereby the relevant data to be logged is kept in memory instead of writing it to a file on a disk every time.
循环缓冲区是一种用于应用程序的日志记录技术,它可以将相关的数据保存在内存中,而不是每次都将其写入到磁盘上的文件中。
Sendfile (2) is a technique that avoids buffer copy overhead, and it directly pushes bits from the file system onto the network.
Sendfile(2)是一种避免缓冲区复制开销的技术,并且它直接将数据位从文件系统转移到网络。
A common cracking technique is to find a buffer overflow in an suid root program, and then exploit the buffer overflow to snag an interactive shell.
常用的破坏技术是在suidroot程序中寻找缓冲区溢位,然后利用缓冲区溢位偷取交谈式shell。
Technique 8 Part One (The Amoraea Buffer) once per week and Technique 8 Part Two (The Insta Buffer) Daily.
每周练习一次技术8的第一部分(阿摩瑞亚缓冲区),并继续每天练习一次技术8第二部分(缓冲区设置)。
Technique 8 Part Two (The Insta Buffer) and Eckasha Quick Seal each day.
每天练习技术8的第二部分(缓冲区设置)与俄卡沙核心印记。
The key technique for the data buffer storage in multi-type video signal conservation and transmission is discussed emphatically.
文章重点讨论了该系统多制式数字视频信号存储与传输中数据缓存的关键技术。
A fast access time is obtained by utilizing a bit line equalizing technique, a high speed hierarchical sense amplifier and a preset data output buffer.
采用位线平衡技术、高速两级敏感放大器及可预置电压的数据输出缓冲,以提高存储器的读写频率。
Presents the implementation technique of keeping a non-fixed-page object buffer for each complex object, which avoids the drawback of the traditional fixed-page buffering mechanism.
在复杂对象的缓冲技术方面,提出并实现了对每一个复杂对象维持一个非定长页面的对象缓冲区的方法,避开了传统定长负面缓冲机制的缺陷。
The paper proposes an improvement of Leaky Bucket Technique. The basic idea is to decrease the cell losing ratio by adding an input buffer.
针对“漏桶”模型提出了一种改进方法,其基本思想是通过增加输入数据缓冲区,来降低信元丢失率。
According to characteristics of 3d visualization, we analyze some methods for optimal performance and discuss dynamic buffer management technique on 3d object.
针对三维可视化的特点,本文分析了该集成机制的性能优化方法,并讨论了基于三维对象的动态缓冲管理技术。
Data buffer is used in the general page producing technique, to improve the response speed of client.
通用页面数据生成技术充分利用数据缓存来提高系统对客户端的响应速度。
Data buffer is used in the general page producing technique, to improve the response speed of client.
通用页面数据生成技术充分利用数据缓存来提高系统对客户端的响应速度。
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