在此基础上,设计并实现了一个简单高效的直线扫描转换算法。
The polygon scan conversion problem is a basic problem in Computer Graphics.
边缘填充是一类多边形扫描转换算法,算法思路清晰,结构简单。
Edge filling algorithm is one of scan conversion algorithm. The thought of Edge filling is distinct and its structure is simple.
深入研究了直线扫描转换的最小生成机制,提出一种扫描转化算法。
This paper analyzes the minimal build mechanism in line scan conversion and presents a new scan algorithm.
因而扫描转换技术已经成为现行电视传输方式下改善图像质量的一种有效方法。
Instead of it, the scanning converting technique is an effective way to improve the quality of the picture in current TV transmission.
最后,作者提出了数字式扫描转换技术的具体运用方案,设计了该方案的实验系统。
Finally, the authors put forward the concrete project of digital scan conversion and designed the experimental system of this project.
比如要显示一个旋转的物体,我们需要在前后连贯,变化不大的视点上一次接一次地进行扫描转换。
To show a rotating object, we can scan-convert into the pixmap successive views from slightly different locations, one after another.
为了便于丰控系统控制扫描转换器的输出图像的亮度、对比度和色饱和度,扫描转换器提供了RS-422和RS-232两种通信方式。
The scanning converter supplies two communicative ways:RS-422 and RS-232. Through these ways the main controlling system controls the brightness, contrast, saturation of output pictures.
本文针对图形标准渲染管道的图形渲染效率和图形真实感,在直线扫描转换、三维线性变换的统一推导和透视校正方面进行了以下研究:1提出了直线扫描转换的一种快速算法。
Based on the standard graphics rendering pipeline, studies have been made in the areas of graphics rendering efficiency and realism: 1 a fast algorithm of line scan-conversion is presented.
本文针对图形标准渲染管道的图形渲染效率和图形真实感,在直线扫描转换、三维线性变换的统一推导和透视校正方面进行了以下研究:1提出了直线扫描转换的一种快速算法。
Based on the standard graphics rendering pipeline, studies have been made in the areas of graphics rendering efficiency and realism: 1 a fast algorithm of line scan-conversion is presented.
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