• Opengl Equivalent to Texture Blending?

    OpenGL相当于纹理混合

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  • This got rid of the problem about texture blending on seams.

    去除了有关在接缝纹理混合问题

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  • Besides, methods such as texture blending are used to generate fog effect. Another direction is real-time simulation.

    此外人们还采用材质混合多种方法实现雾的混合效果

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  • I also added options to change the way the texture maps on the cube (clamped or repeated) and an option to change the blending color.

    这里增加了更改纹理映射立方体方式(加强重复)的选项以及一个更改选项

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  • Change the blending mode to Vivid Light to allow the underlying texture to show through.

    更改混合模式生动潜在纹理显现出来。

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  • On some surfaces we painted texture with custom brushes, others were done with various blending modes.

    一些表面我们传统刷子刷出纹理而其他表面我们用不同混合模式进行操作。

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  • After that, learn about blending modes, how to add finishing touches like skin texture, and how to save your files for display on the Internet.

    之后了解混合模式如何添加整理皮肤纹理以及如何保存文件显示互联网上

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  • It gives emphasis to the selection of raw materials, the texture of food, the blending of seasoning, slicing techniques, the perfect timing of cooking and the art of laying out the food on the plate.

    讲究原料选配食物质地作料的调制、的刀功、适时烹调以及艺术

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  • Flour blending during different wheat varieties, which had obvious diversity in endosperm texture was propitious to improving quality characters, and vice versa.

    胚乳质地类型差异较大品种提高品质性状有利反之亦然

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  • Then the vector textures are performed image blending with texture of frame-buffer to generate rendering images, which are treated as the background images of IBFV algorithm instead of noise textures.

    然后将这些矢量纹理作为IBFV算法中的背景图像代替原来噪声纹理帧缓存中的纹理进行图像混合生成新图。

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  • Finally, in the Layers window, change the blending mode of the texture layer from Normal to Overlay.

    最后窗口改变混合模式纹理正常覆盖

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  • Name this layer as "water texture" and right-click the layer, select "create clipping mask". Change the blending mode to "Overlay".

    命名图层图层,点击右键-创建剪贴蒙板图层模式-叠加

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  • Using Cinema4D layers, the "Vertex Map" can now be used as a mask in the diffuse channel, blending the road texture on top into the sand texture at the bottom.

    采用C4D图层vertexmap现在作为蒙版默认通道使用,同时道路纹理上层,而砂石纹理在下曾。

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  • Using Cinema4D layers, the "Vertex Map" can now be used as a mask in the diffuse channel, blending the road texture on top into the sand texture at the bottom.

    采用C4D图层vertexmap现在作为蒙版默认通道使用,同时道路纹理上层,而砂石纹理在下曾。

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