Especially with the latest techniques in rendering, texture mapping, ray tracing and radiosity, you can make an object look just like it's made of marble or rubber or whatever you wish.
尤其是运用最新的渲染、纹理贴图、光线追踪和光能传递技术,你可以使一个物体真像是大理石或者橡胶或者凡是你所想到的物体所制成的。
Figure 11 shows the texture mapping with different options.
图11展示了使用不同选项的纹理映射效果。
The experimental result indicated this algorithm can complete the wide range, the high resolution remote sensing image texture mapping highly effectively.
实验结果表明,该算法可高效地完成大范围、高分辨率遥感图像纹理的映射。
Ultimate hair style is formed after rendering and texture mapping.
最后通过渲染,加以纹理贴图生成最终的发型。
Now texture mapping technique already used extensively in the GIS domain, but texture synthesize technique still can't attract the GIS author' attention.
纹理映射技术在GIS领域已经广泛运用,而纹理合成技术仍不为GIS领域学者所注意。
Texture mapping is an important element for the representation of three dimension terrain generation, which is a hot topic in the field of computer graphics.
三维真实感地形的生成一直是计算机图形学领域中关注的焦点,而地形纹理映射是实现它的一个不可或缺的要素。
Then, after texture mapping, a virtual face is brought which can be observed in any direction and can make different expressions by combining different muscular vectors' motion.
纹理映射之后生成能以任意视线方向观察的高度真实感特定人脸。
In this 3 day tutorial series, you will gain a solid introduction to valuable lighting and texture mapping techniques that can be used to achieve realistic architectural renderings.
在这3天的系列教程,你将获得一个宝贵的灯光和纹理映射,可以用来达到逼真的效果图建筑技术扎实的介绍。
The application technique of texture mapping on imitating the soil surface is introduced for an example of the soil surface changed in the engineering corps battlefield.
以工兵战场仿真中挖土作业时土壤表面视景仿真为例,介绍了纹理映射技术在模拟土壤变形过程中的运用。
Texture Mosaic technology based on partial texture mapping.
基于分块映射的纹理拼接技术。
TM image and DEM are combined using texture mapping technology, thus realizes monitoring the hydrological change of wetland dynamically.
应用纹理映射技术将TM影像与数字高程模型结合,实现准动态监测湿地的水文变化。
This paper researches the methods of texture mapping from 2d to 3d, and maps a texture picture to cloth model, so the cloth has real appearance.
本文研究了2d到3d的纹理映射方法,并将二维的纹理图像映射到织物模型上,使其具有织物的纹理特征。
The energy minimization characteristic of the harmonic map preserves the low distortion that may yield in the process of texture mapping.
由于调和映射具有保持映射能量最小的性质,该方法可以最小化约束纹理映射可能导致的扭曲形变。
In this paper, we discussed the techniques used for texture mapping of PBR, took the points as basic elements.
本文讨论了基于点表示的物体的真实感图形的纹理映射技术,用点作为基本绘制元素。
The method of texture mapping was used to realize the multicolor display of seismic profile, and it can make abundant and smooth graphic detail quickly.
利用纹理映射方法来实现地震剖面的彩色显示,能快速生成丰富、平滑的图像细节。
The skill of texture mapping is often used to describe the color texture.
纹理映射技术是描述颜色纹理最常用的方法。
This article focuses on the techniques of configuration modeling, texture mapping, and builds a 3d model named "virtual residential district".
重点对几何形态建模、纹理映射建模等技术进行了较为详细的论述,并建成了“虚拟小区”3维视景模型。
This is the source of the four OSG Getting Started Guide, the contents of texture mapping and rendering.
这是OSG入门指南源码之四,内容有纹理映射和渲染等。
A novel strategy, which is different from the traditional texture mapping methods, is proposed for generating such a kind of dynamic facial textures according to the motion of facial feature points.
与传统的纹理映射方法不同,提出一种根据脸部特征点运动来生成脸部动态纹理的新方法。
In this thesis, we deeply studied some texture techniques, such as texture mapping, solid texture rendering and texture synthesis from samples etc.
本文对生成曲面纹理的主要技术进行深入研究,内容包括纹理映射、实体纹理生成以及基于样图的曲面纹理合成。
The application of texture mapping technology can strengthen the reality and increase the rendering speed of the 3d scene.
纹理映射技术的应用能增强三维场景绘制的真实感,并能提高三维场景的渲染速度。
Finally texture mapping is completed according to different regions on the face and thus the 3d face model is synthesized.
最后通过对图像划分区域,分段完成纹理贴图,合成3d人脸模型。
And before we get into the code we should discuss how texture mapping works.
开始代码前,我们先讨论下纹理映射的工作原理。
The paper also introduces the application and effect of texture mapping in 3D game engine.
介绍了纹理映射技术在三维游戏引擎中的应用及作用。
You should now understand the basics of loading a texture, mapping it to a polygon face, and then rendering it with a shader.
本章介绍了加载纹理,将纹理映射到多边形表面和如何使用纹理着色器的基本知识。
It took advantage of the vertex texture to model the water surface and simulated the reflection, refraction with environment texture mapping and texture mapping.
通过当前图形硬件新提供的顶点纹理技术来对水面进行建模,并结合环境纹理映射技术和二维纹理映射技术实现了水面上的反射与折射等光照现象。
Experimental examples show that good planar parameterization results can be derived from this method, which is a very efficient tool for the applications in Computer Graphics, such as texture mapping.
实例表明,该方法可以得到较好的参数化结果,非常适合于纹理映射等计算机图形学的应用。
Experimental examples show that good planar parameterization results can be derived from this method, which is a very efficient tool for the applications in Computer Graphics, such as texture mapping.
实例表明,该方法可以得到较好的参数化结果,非常适合于纹理映射等计算机图形学的应用。
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