Step 3: Create synchronization objects using mdac.
第3步:使用MDAC创建同步对象。
Following are some of the synchronization objects available on Windows
下面是在 Windows 上可以使用的一些同步对象
For my small class, I have used three types of synchronization objects.
对于我的小班,我用三种类型的同步对象。
In this situation, it is better to maintain separate synchronization objects.
在这种情况下,最好维持分开的同步物件。
Create synchronization objects, using the Mobile Devices Administration Center (MDAC).
通过使用移动设备管理中心(MDAC)创建同步对象。
There are six types of synchronization objects that can be configured for synchronization.
可以为同步配置六种类型的同步对象。
Part 2 in the series covers synchronization objects and primitives, starting with semaphores and events.
系列的第2部分介绍了同步对象和原语,首先是信号量和事件。
The system provides synchronization objects that can be used to coordinate resource sharing among multiple threads.
系统提供了可用于协调多个线程之间的资源共享的同步对象。
This second part of the series has introduced synchronization objects and primitives, starting with semaphores and events.
本文是这一系列的第 2部分,这篇文章从信号量和事件入手,介绍了有关同步对象和原语的内容。
The drawbacks to this approach are that the class will be slightly slower than the same class without the synchronization objects added.
此方法的缺点是类将要比没有添加同步对象的相同类慢一些。
VxWorks can be run in a mode where it records a total trace of all interesting system events, including context switches, uses of synchronization objects, and interrupts.
VxWorks可以跟踪所有你感兴趣的系统事件,包括上下文切换、同步对象的使用和中断。
It defines dynamic strings, variants, character sets, lists and other basic data types along with portable thread and synchronization objects, IP sockets and named pipes.
它定义了动态字符串、通用类型、字符集合、列表和其它基本数据类型以及可遗址的线程和同步对象,ip套接字以及命名管道。
In Windows, event objects are one of the synchronization objects whose state needs to be explicitly set to signaled using the SetEvent function. Event objects come in two types.
在Windows中,事件对象是那些需要使用SetEvent函数显式地将其状态设置为有信号状态的同步对象。
In this approach, barrier synchronization objects were deployed for time synchronization in simulation advancement, in order to ensure the correctness of the causal ordering.
仿真中采用壁垒同步机制保证仿真推进时的时间同步,以确保因果关系正确。
Also, if there is a chance that more than one thread might delete the object, the merged approach might not always work. In this situation, it is better to maintain separate synchronization objects.
同时,如果存在超过一个线程会删除对像,这种合并的方法可能会工作异常,在这种情况下,最好是分开维护同步对像。
Using load management check the synchronization TAB for the fact build table objects, locate those with names ending with "_measures" and note the name and status.
使用负载管理检查事实构建表对象同步选项卡,使用以“_ MEASURES”结束的名称定位它们,并标记名称和状态。
Whenever an unexpected window appears during playback, synchronization of test application objects between recording and playback is lost and the script fails.
不管何时回放期间出现未预期的窗口时,录制和回放之间测试程序对象的同步化都会丢失,而脚本也会失败。
Before clicking the run button, check the synchronization TAB and note the name of any table objects ending with "_measures".
单击运行按钮之前,检查同步表并注意以“_ MEASURES”结束的表对象的名称。
Named event objects are provided to provide synchronization between the processes, but in Linux, both the pthreads and POSIX provides synchronization between threads.
有名事件对象用来在进程之间进行同步,而在Linux中,pthreads和POSIX都提供了线程间的同步功能。
Mutexes provide mutual exclusion for one or more data objects and are the primary method of thread synchronization.
互斥体能让一个或多个数据对象相互排斥。互斥体是线程同步的主要手段。
Let the users of these objects determine whether external synchronization is necessary.
这些对象应该由其用户决定是否需在外部同步。
Meanwhile, three levels including interactive synchronization among objects and synchronization in and between streams are given in the system.
同时,系统实现了三个层次,即对象间交互式的、媒体流内和流间的同步控制。
If a method only operates on independently synchronized objects, local variables, or non-volatile data members, such as those initialized during construction, then synchronization is not required.
若方法只操作专属的对象、本地变量或无冲突的数据成员(如只在构造时期初始化的数据),那么同步就是不需要的。
Once objects are spawned the Spawning System does distributed object life-cycle management and state synchronization.
一旦物体被派生出来,派生管理系统会负责这些物体的生命周期管理和状态同步。
Additional synchronization may be required, particularly in situations where related objects are being canceled concurrently.
可能需要额外的同步处理,特别是在要同时取消相关物件的情况下。
There are some other issues such as small mutable object creation, such as Rectangle, Point etc, these objects usually cannot be re-used due to synchronization consideration.
一些其他的问题来源于小的可变对象的创建,如Rectangle,Point,这些对象基于同步的考虑通常不可重用。
If some objects can be accessed by more than one thread, make sure member variables are protected by synchronization mechanisms.
所有全局变量都是线程安全的。如果允许一个以上线程访问全局变量,应该采用互斥之类的机制。
If some objects can be accessed by more than one thread, make sure member variables are protected by synchronization mechanisms.
所有全局变量都是线程安全的。如果允许一个以上线程访问全局变量,应该采用互斥之类的机制。
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