• In order to improve the performance of graphics rendering process, we proposed the algorithm based on unified shader core, which sorted objects in their material space.

    为了提高图形渲染程序性能根据统一脚本核心硬件的特征,提出一种在材质空间进行二次排序场景组织算法

    youdao

  • This core is uniquely designed to handle that so geometric and shader heavy games you will see more than the 100% raw power increase.

    这个核心独特的设计处理这么几何着色游戏看到超过100%的原始力量增加

    youdao

  • This core is uniquely designed to handle that so geometric and shader heavy games you will see more than the 100% raw power increase.

    这个核心独特的设计处理这么几何着色游戏看到超过100%的原始力量增加

    youdao

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