It's a realistic texture, but it can be simplified, depending of your intention and your character's style.
这是写实级贴图,但你也可以根据具体的构思或项目对之进行简化。
In this quick tip tutorial, we will learn how to create a realistic paper texture from scratch in just 5 minutes. To do this we will use some simple filters and effects.
在这个教程里我们将要学习如何在5分钟内制作一张具有真实感管的白纸。
The first virtue of personal computers is the high resolution of images Compared with TV sets, personal computers can provide pictures with realistic color, texture and details.
个人电脑的第一个长处是成功地解决了图像问题,与电视机相比,个人电脑提供的画面色彩自然,结构逼真,清晰度高。
After downloading the results, the 3-D renderings appear as a wire-frame model of the captured scene with realistic surface color and texture.
三维图就像在3D线框模型上蒙上一层“皮”,皮的材质颜色与真实场景一样。
In this 3 day tutorial series, you will gain a solid introduction to valuable lighting and texture mapping techniques that can be used to achieve realistic architectural renderings.
在这3天的系列教程,你将获得一个宝贵的灯光和纹理映射,可以用来达到逼真的效果图建筑技术扎实的介绍。
Jade series - texture realistic, smooth surface. Can be used in bathroom kitchen. Convenient cleaning.
玉石系列-纹理逼真,表面光滑。可用于卫生间厨房。方便清洗。
This tutorial will consist of mainly texture work to achieve the realistic look of a real life flower.
这篇教程主要包括贴图的绘制过程,以达到真实外观的有生命的花。
This paper USES particle to draw outline of the fire and fill the fire body with texture taken from realistic fire video.
本文先用少量粒子勾勒火焰的外轮廓线,再用纹理绘制的方法填充火焰纹理。
In this part I mixed my texture (fantasy) with realistic ones, I used about 60 different textures in this images, here is the screenshot of material editor I have used.
这个部分我将我的一些幻想类的纹理混合了一些真实的元素,我使用了大概60个不同的纹理,这里是我材质编辑器的一个截图。
The volumetric texture algorithm makes a compromise between the realistic and rendering speed. In the case of keeping a good visual effect, we can obviousely increase the rendering speed.
体纹理算法是对场景的真实感与实时性的折衷,在保持一定真实感的前提下,可以大大提高场景的绘制速度。
Many experiments of texture synthesis have been done and the results verify that this method can synthesize realistic natural textures effectively.
并通过大量实验验证所提方法,实验结果证明该方法能有效地产生具有真实感的自然纹理图像。
It analyses the procedure of flame simulation based on particle system and texture mapping, introduces some important factors in controlling and simulating for real time display and realistic flame.
在粒子系统方法的基础上,比较了近年来的最新研究成果和实际应用方法,提出了基于纹理片的快速的火焰模拟方法。
Accurate texture mapping is a key factor for reconstructing visually realistic models.
精确的纹理映射是体现模型视觉真实感的关键因素。
The multi-texture and skybox technology were used together to increase realistic feelings.
在此基础上与多重纹理,天空盒等技术相结合获得了较好的真实感效果。
The multi-texture and skybox technology were used together to increase realistic feelings.
在此基础上与多重纹理,天空盒等技术相结合获得了较好的真实感效果。
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