• Occlusion culling and could help here.

    遮挡剔除可以做到这一点。

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  • Plan your levels to benefit from Occlusion culling.

    计划关卡受益遮挡剔除

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  • Plan your levels to benefit from occlusion culling.

    设计准备遮挡剔除获得好处等级

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  • In order to use Occlusion Culling, there is some manual setup involved.

    为了使用遮挡剔除需要进行相关手动设置

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  • A good organizational hierarchy can speed frustum and occlusion culling.

    一个好的结构可以加快视锥剔除遮挡筛选。

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  • Components group also can be used as occluder when occlusion culling is used.

    在实际绘制时,通过法线可以批量剔除不可视部件

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  • Whenever your camera is outside occlusion areas, occlusion culling will not be applied.

    注意:每当相机遮挡区域之外,遮挡剔除应用。

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  • In the Occlusion Culling Window, you can work with occluder meshes, and Occlusion Areas.

    遮挡剔除窗口可以使用遮挡网格遮挡区域

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  • This gives a balance between accuracy and time taken to process the occlusion culling data.

    平衡准确性花费时间处理遮挡剔除数据

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  • NOTE: Whenever your camera is outside occlusion areas, occlusion culling will not be applied.

    注意每当相机遮挡区域之外,遮挡剔除应用。

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  • I do have a vague understanding of how BSPs work, but I'm not sure how they can be used for occlusion culling.

    一个模糊-如何工作理解知道他们如何可以用于遮挡剔除

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  • NOTE: By default if you don't create any occlusion areas, occlusion culling will be applied to the whole scene.

    注意默认如果没有创建遮挡区域,遮挡剔除应用整个场景

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  • Occlusion culling and LOD (Level of Details) both are effective techniques in accelerating the rendering process of 3d large scene.

    遮挡裁剪应用层次细节模型两种有效复杂场景渲染加速算法

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  • The occlusion culling process will go through the scene using a virtual camera to build a hierarchy of potentially visible sets of objects.

    遮挡剔除运行通过场景中使用虚拟摄像机创建一个物体潜在可视性状态(set)的层级

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  • Use this value when you want to have almost exact occlusion culling on your moveable objects. Note: this setting takes a lot of time to calculate.

    使用这个可移动物体得到几乎确切遮挡剔除注意:这个设定需要大量时间计算

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  • Size of each view area cell. A smaller value produces more accurate occlusion culling. The value is a tradeoff between occlusion accuracy and storage size.

    每个视图区域单元格大小, 大小越小遮挡剔除精确遮挡的准确性存储大小之间权衡

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  • Learn benefits of occlusion culling and use it to reduce amount of visible geometry and draw-calls in case of complex static scenes with lots of occlusion.

    了解遮挡剔除好处复杂静态场景情况下很多遮挡,减少可见几何体数量绘制调用。

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  • Learn benefits of occlusion Culling and use it to reduce amount of visible geometry and draw-calls in case of complex static scenes with lots of occlusion.

    学习遮挡剔除好处,然后使用降低可见几何体许多遮挡的复杂静态场景draw call的数量

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  • Learn benefits of occlusion Culling and use it to reduce amount of visible geometry and draw-calls in case of complex static scenes with lots of occlusion.

    学习遮挡剔除好处,然后使用降低可见几何体许多遮挡的复杂静态场景draw call的数量

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