Simulation of natural phenomena has always been one of the most difficult tasks in computer graphics.
对自然景物的模拟一直是计算机图形学中最难以解决的问题之一。
Through studying simulation of natural phenomena, the basic methodology implemented in the computer simulation of coniferous leaves generation.
通过学习自然景物模拟的基本方法,在计算机上实现松柏科树叶的模拟生成。
The simulation of natural phenomena is an important research field in computer graphics and virtual reality.
自然景物的模拟是计算机图形学领域和虚拟现实领域的研究热点和难点。
It is difficult to simulate natural phenomena such as: rain, snow, lightning etc in real-time in simulation system using FBM and L-system because they are irregular, dynamic and random.
雨、雪、闪电等自然现象因其具有不规则性、动态性和随机性,很难在仿真系统中用FBM方法和L -系统方法实现对它们的实时仿真。
Recently, simulation of natural phenomena has been applied in many fields. Clouds play an important role when generating images of scenes, so the simulation of clouds is very important.
自然景观的模拟在许多方面得到了应用,云是自然界中的一项重要景观,对云进行模型设计显得十分重要。
Physical simulation allows to create complex natural phenomena automatically, investing cPu time instead of artist time.
计算机可以通过物理模拟来自动创建复杂的自然现像,它消耗cpu的时间,而不是艺术家的时间。
Physical simulation allows to create complex natural phenomena automatically, investing cPu time instead of artist time.
计算机可以通过物理模拟来自动创建复杂的自然现像,它消耗cpu的时间,而不是艺术家的时间。
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