The sculpting portions of the video are done twice, once in Mudbox 2009 and again in Zbrush 3.1.
教程的雕刻部分分两次完成,一次是在Mudbox 2009软件中,另一次是在Zbrush 3.1软件中。
In this course, we'll cover the tools in Mudbox 2014 that enable us to modify the topology of our sculpted meshes.
在此过程中,我们' ll包括Mudbox 2014年工具,使我们能够修改我们雕刻的网格的拓扑结构。
In this Mudbox tutorial we will go over those base ear structures - the elements that make the ear look like an ear.
在此Mudbox教程中我们将复习那些基地耳结构-元素使耳朵看起来像一只耳朵。
We'll then cover some quick and easy ways in Mudbox to block out those structures to get a really well defined look.
我们' ll然后盖在Mudbox一些快速简便方式来阻挡那些结构得到很好定义的外观。
In this Mudbox tutorial we will go over those basic mouth lines and shapes to watch for when sculpting a human mouth.
在此Mudbox教程中我们将复习那些基本的嘴巴线条和形状雕刻人嘴时需要注意的。
Autodesk's Mudbox 2010 has moved closer to the simple digital sculpting space the development team has always wanted to be in.
2010版的AutodeskMudbox终于又向易用型数字雕刻工具的目标迈进了一步,这也是整个开发团队一直想要达到的效果。
Participants will learn disciplined, focused methods to create a production-ready model using ZBrush, Mudbox and 3d studio Max.
学员将学习纪律、专注的方法来创建一个生产就绪的模型使用ZBrush,Mudbox和3dStudioMax。
The metal badges were modeled really quick, I used googled images, tweaked them a bit in Photoshop and then used them as a stencils in Mudbox.
这些金属徽章制作相当容易。我使用谷歌图片。在PHOTOSHOP中打开他们制作为图案文件然后再MUDBOX中使用。
The metal badges were modeled really quick, I used googled images, tweaked them a bit in Photoshop and then used them as a stencils in Mudbox.
这些金属徽章制作相当容易。我使用谷歌图片。在PHOTOSHOP中打开他们制作为图案文件然后再MUDBOX中使用。
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