Almost any interesting Basic program was full of low-level hacks, where one had to poke memory byte 714 to change the screen background color to yellow.
几乎所有好玩的Basic程序都遍布着神奇的底层操作,比如说,如果要把屏幕背景色变成黄色的话,就需要修改内存的第714字节。
That is the address in memory in the heap of the first byte that the user typed in.
那是用户输入的第一个字节在内存中堆的地址。
Every byte in memory has to have an "address" for a process to be able to locate it.
内存中的每一个字节都必须有一个“地址”,以便让进程可以找到它。
If each address references a byte of storage, a 16-bit physical address would allow a processor to address 64kb of memory.
如果每个地址引用一个存储字节,那么一个16位物理地址将允许处理器寻址64KB内存。
The memory state of each byte of memory is represented by one of these letters R, Y, G, or B. These letters correspond to the colors red, yellow, green, and blue, respectively.
每个内存字节的内存状态都用下面的字母来表示R,Y,G,或者 B。这些字母相应的子目分别代表的是红色,黄色,绿色以及蓝色。
The part of a two-part memory address that remains constant and provides a reference point from which the location of a byte of data can be calculated.
保持恒定的两部分内存地址的一部分并提供一个基准点,从这里可以计算一个字节数据的位置。
The third byte of this memory location further points to some other dynamically allocated memory location of 10 bytes, as shown in Figure 6.
该内存位置的第三个字节又指向某个动态分配的10字节的内存位置,如图6所示。
If a program reads a single byte in memory, the processor loads the whole cache line that contains that byte into the L2 and L1 caches.
如果一个程序在存储中读到一个单独的字节,处理器就会释放包含字节的所有的缓存线到L2和L1缓存中。
You don't really need a command module for this, but the memory is very limited. There is a small 100-byte buffer that holds the bytecode instruction stream.
在这种情况下,您并不需要一个命令模块,但是内存容量十分有限,其大小只有100个字节。
Purify keeps track of the status of every byte of memory used by your program and uses four colors to represent the status: red, yellow, green, and blue.
Purify 能够跟踪您程序中内存使用的每个字节的状态情况,并用四种颜色来代表不同的状态:红色,黄色,绿色和蓝色。
The first phase translates the sequence of characters from byte order (how the characters are stored in memory) to the proper written order (as it would appear on paper).
第一个阶段是将字符序列从字节顺序(字符在内存中如何存储)转换成正确的手写顺序(字符如何在纸面上显示)。
As a result, the 20 byte block allocated by the func function is lost and results in a memory leak.
结果,func函数所分配的20个字节的块就丢失了,并导致了内存泄漏。
Remember, the LQD instruction only loads from 16-byte boundaries. It will therefore ignore the four least significant bits during the load, and just load an aligned quadword from memory.
记住,lqd指令只能从16字节边界加载,所以它会在加载期间忽略最低有效的四位,而只会从内存加载已对齐的四字。
It's hard to get worked up about still dealing with low-level, per-byte-precise entities like pointers and C structs when your application is constantly receiving low-memory warnings from the OS.
当你的程序持续不断的收到系统发送的低内存警告;当你不得不与低级语言、字节级精度的指针与C结构打交道的时候,你怎么嗨的起来?
Big-endian means that the most significant byte is stored at the lowest memory address and the least significant byte is stored at the highest memory address.
Big -endian是将高位字节存储在内存的低地址中,将低位字节存储在内存的高地址中。
Little-endian means that the least significant byte is stored at the lowest memory address and the most significant byte is stored at the highest memory address.
Little - endian是将低位字节存储在内存的低地址中,将高位字节存储在内存的高地址中。
The first four types—byte, short, int, and long—represent integers with different maximum and minimum values that reflect the capacity of the memory cells in which they are stored.
前四种类型——byte,short,int还有long代表了不同大小范围的数值,以此反映用来存储这些数值的内存单元的容量。
Endianness refers to the order in which the bytes of a multi-byte word are stored in memory.
Endianness是指多字节字在内存中的存储顺序。
Intel syntax accomplishes this by prefixing memory operands (not the opcodes themselves) with byte PTR, word PTR, and dword PTR. Thus.
intel语法通过在内存操作数(而不是操作码本身)前面加byte ptr、word p tr和dwordptr来指定大小。
The code in Listing 1 allocates two 512-byte blocks of memory, and then the pointer to the first block is set to the second block.
清单1中的代码将分配两个 512字节的内存块,然后指向第一个内存块的指针被设定为指向第二个内存块。
The kit offered a 256-byte memory, just about enough to contain one sentence of text.
这一套电脑元件提供一个256字节的存储器,容纳一个句子的文字刚刚好。
However, this new code now assumes that the starting address is 16-byte aligned, and also that it has enough padding on the end that the next data element in memory is also 16-byte aligned.
然而,这段新代码假定起始地址是按照16字节对齐的,并且末尾也有足够的填充位,因此内存中下一个数据元素也是16字节对齐的。
Once the byte is shuffled in, the value is stored back into memory.
一旦字节被混洗进来,值就会存储回内存。
In that case, the contents of pointer gonzo - a 4-byte memory address - live in the data segment. The actual string it points to does not, however.
在这个示例中,指针在数据段中占用了4个字节,但是指针所指向的字符串则不在数据段中。
The basic unit of computer memory is the byte.
计算机存储器的基本单位是字节。
If a storage unit can store a byte, 64kb of memory is a Shared storage unit number for b.
如果一个存储单元能存放一个字节,则一个64kb的存储器共有存储单元数为B。
NOR flash memory can typically be programmed a byte at a time, whereas NAND flash memory must be programmed in multi-byte bursts (typically, 512 bytes).
NORflash内存通常一次可以编写一个字节,而NAND flash内存必须编写多个字节(通常为512字节)。
GetWorkbook: Get the entire calculated workbook into your application memory, as a byte array.
在应用程序内存中获取整个已经过计算的工作簿,作为一个字节数组。
GetWorkbook: Get the entire calculated workbook into your application memory, as a byte array.
在应用程序内存中获取整个已经过计算的工作簿,作为一个字节数组。
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