The marching-on-in-time algorithm (MOT) is described and some temporal bases are discussed.
详细讨论了时域积分方程的时间步进算法(MOT)。
In this thesis, a method of real-time painting and clipping based on GPU Marching Cubes algorithm, with a surface marking rule, is presented.
本文在GPU的移动立方体算法基础之上,提出面标记策略的实时着色与实时切割技术。
Triangular patch model (TPM) is usually employed in marching-on-in-time algorithm to analyze the scattered electromagnetic fields.
三角贴片模型(TPM)常用于研究电磁散射的时域推进算法中。
Triangular patch model (TPM) is usually employed in marching-on-in-time algorithm to analyze the scattered electromagnetic fields.
三角贴片模型(TPM)常用于研究电磁散射的时域推进算法中。
应用推荐