• Many activities in games are not very different from work activities.

    游戏中的许多活动工作活动没有大区别

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  • Internet gamers spend countless hours competing in games against people from all over the world.

    网络游戏玩家花费大量时间,与来自世界各地游戏比拼

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  • Students make rules in games to make sure that they can play without fighting.

    生们在游戏中制定规则,以确保他们不会在游戏中打架。

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  • Older players are less interested in games based on films.

    而大龄玩家电影改编的游戏不是那么感冒了。

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  • Computers have started to outperform humans in games they used to lose.

    曾经败给人类游戏里,计算机已经开始超越人类。

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  • Sometimes, though, you have to optimize. This is especially true in games.

    但有时,却必须进行优化游戏尤其如此

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  • But the concept of application virtualization in games actually goes back much farther.

    不过游戏中的应用程序虚拟化概念其实追溯到更远

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  • MIS runs distance learning courses in games development under the name Train2Game.

    该学院开办名为Train2Game的远程学习课程

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  • Bullet is a production physics engine that has wide support both in games and in movies.

    Bullet一个产品物理引擎游戏电影领域广泛的应用。

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  • Codify is built upon the Lua scripting language, a widely used scripting mechanism used in games.

    Codify由Lua脚本语言构建,Lua一个广泛应用于游戏的脚本。

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  • Those things have mostly been eliminated, so Yao's foot will be tested only during practice and in games.

    这些事情多数已经被清除了所以姚明只能练习比赛才能得到检验

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  • But in games of chance, near misses are meaningless. They say nothing about the future likelihood of winning.

    但是碰运气游戏中,这种距离脱靶可帮不上什么忙,因为这种游戏没有办法看到未来赢钱可能性

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  • Users can take advantage of evolutionary improvements in games, rather than having to go out and buy new ones.

    用户可以享受游戏不断改进好处不用非得走出家门去再买一张新的改进版本。

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  • His team even allocated ads in games like Burnout Paradise and Madden NFL 09 to connect with a younger audience.

    团队甚至诸如bur noutParadiseMaddenNFL09那样的游戏里安插广告以便年轻的用户形成联系。

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  • People in various cultures have used the anklebones of domestic artiodactyls in games and fortune-telling for millennia.

    不同文化区域人们都爱国内偶蹄动物踝骨做游戏或者占卜。

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  • When Roddick mishit a forehand on match point, it capped the longest fifth set, in games, in Grand Slam singles final history.

    罗迪克第五史上最长对决的最后的冠军正手回球失误,将冠军拱手相让。

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  • Surprisingly enough, the dystopian future that Portal imagines also promises a very bright future for interactive storytelling in games.

    令人惊奇不已的是,传送门所想象乌托邦未来也同时昭示着游戏交互式故事系统光明未来。

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  • Linear missions may be a comfortable design technique, because there's a long history of them in games, but they're not easy to build.

    经过多年积累,线性关卡设计技术已经趋于成熟但是并不容易实现

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  • The winning score of the third hand, if it is won by a player who has already scored in Games 1 and 2 is scored to his credit in all three games.

    第三赢家如果已经游戏1游戏2积分,则第三手分值会同时计入3个游戏。

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  • Perhaps the most substantial reason is the success of the Spiel des Jahres award, which stresses quality, strategy, and human interaction in games.

    可能重要原因SdJ奖项成功,因为强调游戏质量策略玩家的交互性

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  • Earlier in the playoffs we talked about how he was, I thought then, being brilliant in conserving energy early in games to be fresh for crunch time.

    季后赛开始不久我们以为聪明保存能量以等待最后的决战时刻。

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  • It may take either a three-dimensional form, as in games or virtual worlds, or a two-dimensional form as an icon in Internet forums and other online communities.

    这个头像可以是网络游戏或者虚拟世界里立体的图像,可以是网络论坛或社区里常用的二平面图像。

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  • Many activities in games are not very different from work activities. Look at information on a screen, discern immediate objectives, choose what to click and drag.

    工作游戏中的许多行为相差并不大。观察屏幕信息立刻对目标进行分辨单击拖动所需的东西。

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  • We initially addressed this in Return of the Fallen by increasing the honor totals in games with more than two players, but that simply reduced the likelihood of the power deck winning.

    扩展一(堕落之归来)我们多人游戏通过增加荣誉总数初步解决这个问题,仅仅是降低了无脑重流获胜的可能性

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  • We initially addressed this in Return of the Fallen by increasing the honor totals in games with more than two players, but that simply reduced the likelihood of the power deck winning.

    扩展一(堕落之归来)我们多人游戏通过增加荣誉总数初步解决这个问题,仅仅是降低了无脑重流获胜的可能性

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