Use it in a fragment program when rendering into a depth texture.
当渲染到深度纹理时,在片段程序中使用它。
When rendering into the depth texture, fragment program must output the value needed.
当渲染到纹理时,片段程序必须能够输出需要的数值。
The remainder of the computation is performed on a per-pixel basis in a fragment program.
剩下的计算是就是在片元程序中逐像素计算修正。
Depth texture corresponds to Z buffer contents that are rendered, it does not use the result from the fragment program.
深度纹理对应于Z缓冲区所渲染的内容,它并不使用片段程序所输出的结果。
Specifically, you're probably writing code that looks something like Listing 1, a fragment from a program that parses an XML document using SAX.
明确地说,您也许正编写与清单1相似的代码,使用SAX解析xml文档的程序的一个片段。
The program also extents its applicable range to general organic chemistry with its user definable fragment database.
该计划还扩展其适用范围,一般有机化学,其用户可定义的片段数据库。
The program also extents its applicable range to general organic chemistry with its user definable fragment database.
该计划还扩展其适用范围,一般有机化学,其用户可定义的片段数据库。
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