• As a result, no logic (for example, ActionScript) is placed in the Flash resource, but you can utilize all of Flash's animation concepts.

    因此,虽然Flash资源没有包含逻辑(例如actionscript),但是可以利用所有Flash动画概念

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  • Metah.ch has some awesome video tutorials on Flash, ActionScript, Flex, and AIR.

    ch一些可怕视频教程Flash,ActionScript弯曲空气

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  • Listing 4 presents the ActionScript class contact, which you create to represent contact objects on the Flash side.

    清单4展示ActionScriptContact创建该类的目的在于表示flash端的联系对象

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  • Earlier ActionScript versions ate up the error silently to avoid error message dialogs from popping up in Flash.

    以前ActionScript版本会悄悄地掩盖错误避免Flash出现错误消息对话框。

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  • You also learned how to write a Flex application using both MXML and ActionScript to create a client-side Flash application.

    学习了如何同时使用mxmlactionscript编写Flex应用程序,创建一个客户端Flash应用程序。

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  • A number of Flash/ActionScript developers have expressed their desire to see Silverlight/C# features in their development tools.

    很多FlashActionScript开发人员都希望他们开发工具中使用Silverlight和C#特性

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  • Flash 8 further extended ActionScript 2 by adding new class libraries with APIs for controlling bitmap data at runtime and file upload.

    Flash8进一步扩展ActionScript2添加了新的以及用于运行时控制位图数据文件上传的API。

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  • ActionScript 2.0 was introduced in Flash 7, which was strongly typed and allowed class-based programming features, such as inheritance, interfaces, and strict data typing.

    Flash7中引入ActionScript 2.0,是一种类型的语言,支持基于编程特性比如继承接口严格的数据类型。

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  • In this article, I hope to dispel some of those myths and discuss why you should use ActionScript 3.0 exclusively in your Flash projects.

    本文中,希望可以澄清这些谣传,还要告诉为什么应该Flash项目中只用ActionScript3.0

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  • The product provides an ide combining Adobe's Flash Builder 4.5, for ActionScript-based Flash client development, and Zend Studio 8, for server-side PHP capabilities.

    产品提供了一个基于ActionScriptFlash客户端开发IDEFlash builder4.5,结合ZendStudio8服务器端PHP能力。

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  • I have been using (programming and animated) Flash since version 4; ActionScript was the first language I ever learned.

    版本4的时候开始使用Flash(编程制作动画)。ActionScript学习第一门编程语言

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  • Because both MXML and ActionScript are text-based, a standard text editor and the Flex SDK are all you need to create Flash applications.

    由于mxmlactionscript都是基于文本的,创建Flash应用程序需要一个标准文本编辑器FlexSDK

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  • Flex is written in ActionScript 3, the programming language of the Flash player.

    FlexFlash播放器编程语言actionscript3编写

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  • The Playr ActionScript 3 music library is one example that helps Flash, Flex or AIR based applications easily incorporate music contents.

    PlayrActionScript3musiclibrary其中一个例子它帮助基于FlashFlexAIR应用更容易地处理音乐内容

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  • User feedback tells us that the majority of the Flash community has already made the transition from ActionScript 2.0 and developers are extremely happy with the new language.

    从用户反馈来看,大部分Flash开发团队已经actionscript2.0投向语言并且感到相当满意

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  • So if you plan on working with Flash in your job, learning ActionScript 3.0 is essential.

    所以如果打算从事Flash相关工作,学习ActionScript3.0很重要。

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  • ActionScript 1.0 was first released with Flash 5, its first completely programmable version.

    ActionScript 1.0最初Flash5一起发布第一完全可编程的版本。

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  • Flash executes ActionScript statements starting with the first statement and continuing in order until it reaches the final statement or a statement that instructs ActionScript to go somewhere else.

    Flash执行行为脚本陈述时,从第一个文件开始最后个文件经指示到另一个行为脚本一直保持规则

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  • Flash executes ActionScript statements starting with the first statement and continuing in order until it reaches the final statement or a statement that instructs ActionScript to go somewhere else.

    Flash执行行为脚本陈述时,从第一个文件开始最后个文件经指示到另一个行为脚本一直保持规则

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