Lip synchronization is the key issue in speech driven face animation system.
语音与唇动面部表情的同步是人脸动画的难点之一。
In view of mimicking the face expressions and motions, a new method of face animation based on MPEG-4 is introduced.
在模拟人脸表情和动作方面,本文给出了一种新的基于MPEG- 4人脸动画的方法。
This paper trains the relationship of face animation parameters and different face images, and directly doing face animation parameters extraction and tracking.
采取训练的方法得到面部动画参数和人脸图像之间的关系,直接进行人脸特征的跟踪和面部动画参数的抽取。
His face was drained of all colour and animation.
他面如死灰。
Star Wars, Superman and Tron were among the first films to use the technique they invented, while the hand animation itself got a cameo role in 1976's Futureworld, alongside a computer generated face.
《星球大战》、《超人》和《电子世界争霸战》是第一批运用这一技术的动画片,然而其实一只动画绘制成的手在1976年的《未来世界》就得到一个“配角”角色——出现在由计算机生成的脸旁边。
Changed: Updated all male face meshes, beards and hair for better facial animation.
改变:更新所有男性面网格,更好的面部动画的头发和胡须。
The importance and the key issue of human face modeling and animation technology will be covered in chapter one.
在本文的第一章我们将阐述人脸造型和动画技术的重要性及困难所在等相关问题。
Using this model, together with some necessary post-process work, it can synthesize smooth, realistic face speech animation independent of classification of language only with speech signal.
使用该模型,加上一些必要的后期处理工作,就可以通过输入的语音信号合成语种无关的、平滑的、并富有真实感的人脸语音动画。
Complex contemporary digital animation software, animation, digital animation production staff in the face of change, the need to select the right software and production methods.
当代数字动画软件纷繁复杂,动画制作人员在面对数字动画的变革时,需要选择合适的软件及制作方式。
We could see how excited he was by the animation in his face.
我们从他脸上的神气就能看出他多么兴奋。
The formation of animation can never be out of imagination, irony, exaggeration, distortion and other arts practices in order to "grottesco" art is a common face.
动画地构成,离开不了想象、挖苦、夸大、变形等艺术手法,以“荒诞”艺术地相貌呈现是常见地。
Using LS_5000 3d laser scanner, an efficient realistic 3d face modeling algorithm was proposed to create virtual actor for film and TV animation.
针对影视动画领域,利用LS_5000型三维激光扫描仪,提出了一套真实感三维人脸快速建模算法。
It was an evening of no common delight to them all; the satisfaction of Miss Bennet '; s mind gave a glow of such sweet animation to her face, as made her look handsomer than ever.
这一晚大家都非常高兴,班纳特小姐因为心里得意,脸上也显得鲜艳娇美,光彩焕发,比平常更加漂亮。
Realistic 3d face modeling and animation is the research focus in computer graphics and computer vision, and has many challenging open problems.
真实感三维人脸建模和人脸动画是计算机图形学、计算机视觉领域最根本、最困难的问题之一,也是近年来国际上最活跃的研究热点。
The animation was great, giving a new face to the turtles I grew up on.
他们的动画设计做得很棒,给了神龟新的形象。
Based on the theory of facial animation in MPEG-4, a new method of realizing 3-d facial animation is proposed in this thesis. This method is applicable for all topological face models.
本文在MPEG - 4的三维人脸动画原理的基础上提出一种新的基于MPEG - 4的、适宜于任意拓扑结构模型的三维人脸动画实现方法。
It was an evening of no common delight to them all; the satisfaction of Miss Bennet's mind gave a glow of such sweet animation to her face, as made her look handsomer than ever.
这一晚大家都非常高兴,班纳特小姐因为心里得意,脸上也显得鲜艳娇美,光彩焕发,比平常更加漂亮。
The relevant techniques, including polygonal representation for surface, deformation from a general face model to a specific model, spring mesh, muscle based animation...
详细阐述在系统实现过程中应用到的人脸几何表示、一般人脸变化到特定人脸、弹性网格、肌肉模型、全视角贴图、表情提取等技术。
The relevant techniques, including polygonal representation for surface, deformation from a general face model to a specific model, spring mesh, muscle based animation model, global text…
详细阐述在系统实现过程中应用到的人脸几何表示、一般人脸变化到特定人脸、弹性网格、肌肉模型、全视角贴图、表情提取等技术。
The relevant techniques, including polygonal representation for surface, deformation from a general face model to a specific model, spring mesh, muscle based animation model, …
详细阐述在系统实现过程中应用到的人脸几何表示、一般人脸变化到特定人脸、弹性网格、肌肉模型、全视角贴图、表情提取等技术。
The relevant techniques, including polygonal representation for surface, deformation from a general face model to a specific model, spring mesh, muscle based animation model, …
详细阐述在系统实现过程中应用到的人脸几何表示、一般人脸变化到特定人脸、弹性网格、肌肉模型、全视角贴图、表情提取等技术。
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