OpenGL es is a subset of the widely known OpenGL 3d library and is becoming the DE facto standard for native 3d implementations on constraint devices.
OpenGLES是人们熟知的OpenGL3d库的子集,事实上已成为约束设备上本地3d实现的标准。
OpenGL es is a subset of the widely known OpenGL 3d library and is becoming the DE facto standard for native 3d implementations on constraint devices.
OpenGLES是人们熟知的OpenGL3d库的子集,事实上已成为约束设备上本地3d实现的标准。
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