• The research of distributed virtual environment has been a hot issue of computer graphics research.

    分布式虚拟环境研究成为计算机图形学研究的一个热点

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  • The local lag method is an important technique to maintain the consistency in a distributed virtual environment.

    本地滞后方法缓解分布式虚拟环境一致性问题重要技术

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  • This paper details with the study of the whole procedure of synthetic ground environment in distributed virtual environment.

    详细阐述分布式虚拟环境综合地面环境研究各个方面。

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  • Avatars near the boundary can't interact with each other after distributed virtual environment has divided up some sub-regions.

    分布式虚拟环境划分区域后,区域边界附近化身不能实时交换动态信息。

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  • This Paper researches the obstacle avoidance behavior of computer generated actor travelling in the distributed virtual environment.

    文章计算机生成角色分布式虚拟环境中行进时障碍规避进行了研究

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  • Based on the analysis of XML routing techniques, a new method is presented to implement distributed virtual environment using XML routing.

    XML路由技术进行研究和分析的基础上,提出种基于XML路由的分布式虚拟环境系统构建方法

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  • The implementation of this scheme in a distributed virtual environment has quite a few advantages, including scalability, direction flexibility and user adapted HRTF etc.

    基于以上算法,最后给出分布式实现一种可能途径并分析了方案优点扩展性声源方向灵活性HRTF

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  • This paper introduces the technology of Interest Management in Distributed Virtual Environment, and issues the technology of multi-threshold DR(Dead Reckon) based on the environment.

    减少网络通讯负载一直是分布式虚拟现实致力解决的问题本文基于分布式虚拟环境介绍兴趣管理技术提出了多DR技术思想。

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  • The research and development of fitness equipment embedded system based on distributed virtual environment is a new try in the field of fitness equipment with virtual environment technology.

    基于分布式虚拟环境健身器材嵌入式系统研究开发虚拟环境技术应用于健身器材领域一个尝试

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  • This paper is mainly a research on time consistence in Distributed Virtual Environment. Some clock synchronizations are introduced in it. Combined with practice, the result is proposed at last.

    要做到时空一致时间一致关键,本文主要分布式虚拟环境时间一致性进行了研究,介绍了几种时间同步方案结合实际应用,给出了实验的结论。

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  • Data exchange between entities, which lying in the same AOI region and belonging to the different node machine (entity manager), must consume network bandwidth in Distributed Virtual Environment.

    分布式虚拟环境位于同一个AOI中的实体需要进行数据交换,若它们属于不同节点(实体管理器),就会占用网络资源

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  • In this article a method for converting raster image into vector drawing is introduced based on the application of simulated entity in distributed virtual battle field environment.

    该文通过分布式虚拟战场环境仿真实体及其应用研究开发应用,光栅图像地图转化矢量数据地图的方法进行研究。

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  • The distributed integration of geographical models is one of the main objectives of the virtual geographical environment.

    地理模型分布式集成虚拟地理环境研究主要内容之一

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  • The increasing application demand of distributed virtual GIS in terrain landscape and military has made real-time interactive browsing massive terrain data in large areas under network environment.

    随着分布式虚拟GIS仿真军事中的应用需求范围海量地形数据网络环境实时绘制技术成为GIS研究的重点之一。

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  • Based on the concept of virtual enterprise, it is necessary to develop a proper product definition model for collaborative product development system in distributed environment.

    基于虚拟企业思想分布式环境下协同产品开发系统迫切需要一个合理的产品定义模型

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  • The interaction of different fields? Simulation tools in distributed environment is the key technology to realize the supporting platform of virtual prototyping (VP).

    分布环境不同领域之间仿真工具交互实现虚拟样机(VP)支撑环境关键技术

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  • In this paper, the integrated frame and the achievement of information system of virtual enterprise are studied on distributed compute environment.

    论文主要研究分布计算环境下虚拟企业集成框架信息系统实现

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  • Combining our application system, introduces the key technology in distributed collaborative virtual environment system, including concurrent interaction? Object distribution.

    结合作者实现的应用系统介绍了协作式分布虚拟环境系统所采用的关键技术包括同步交互对象分布等。

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  • So how to define and manage these distributed heterogeneous models uniformly, and how to integrate into the virtual geographical environment system, still remain the problems to be solved urgently.

    因此如何这些分布式异构地理模型进行统一表达管理集成虚拟地理环境系统中,是当前亟待解决的难点问题

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  • The main works are as follows:Firstly, the configuration of Distributed Virtual Ocean Battlefield Environment was studied.

    首先研究虚拟海洋战场环境系统组成

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  • The speed of collision detection, and the delay and bandwidth of network are the main problems in distributed virtual assembly environment.

    碰撞检测速度网络延时网络带宽碰撞检测限制分布式虚拟装配系统碰撞检测面临主要问题

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  • The emergence of internet-based Virtual Computing Environment (iVCE) makes it possible to integrate distributed and heterogeneous computing resources.

    如何设计并实现一个适应虚拟计算环境需求健壮高效、安全的目录服务是本文的研究内容。

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  • The emergence of internet-based Virtual Computing Environment (iVCE) makes it possible to integrate distributed and heterogeneous computing resources.

    如何设计并实现一个适应虚拟计算环境需求健壮高效、安全的目录服务是本文的研究内容。

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