He discusses the merits of a strong demo, the importance of good screen shots, and the wisdom of planning for accessory products such as a soundtrack or a strategy guide.
他讨论了一个强大的Demo的实际价值、一些好的截图的重要性、以及一些附属产品(例如游戏原声、游戏攻略)的计划方法。
He discusses the merits of a strong demo, the importance of good screen shots, and the wisdom of planning for accessory products such as a soundtrack or a strategy guide.
他讨论了一个强大的Demo的实际价值、一些好的截图的重要性、以及一些附属产品(例如游戏原声、游戏攻略)的计划方法。
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