Bit plane coding is a two-tone coding technique for the multi-gray scale image.
比特平面编码是一种多值灰度图象的二值编码技术。
This paper presents a new Fine Granular Scalable coding based on the image object, which incorporate the image object coding with the Bit plane coding.
为此提出了一种基于对象的精细可伸缩性编码方法,该方法将对象编码与位平面编码相结合。
Also, the principle of the inter-frame bit plane coding is described here; the selection of coding parameters is discussed and experimental results are given.
文中论述了帧间比特平面编码的原理,讨论了编码参数的选择,并给出了实验结果。
The fractional bit-plane coding is one of the key technologies in JPEG2000, and is the bottleneck for fast JPEG2000 coding.
分数位平面编码是JPEG2000图像压缩国际标准中的核心技术之一,是影响JPEG2000编码速度的最关键部分。
As an important part of JPEG2000, EBCOT algorithm performs the scanning 3 times in each bit plane and codes all coefficients in 3 coding passes, wasting lots of operation time.
EBCOT是JPEG2000系统中占运算时间最多的组成部分,它对每个位平面进行三次扫描、进行三个编码通道的编码操作,浪费了大量的运算时间。
According to the research on the existing VLSI architecture of the bit-plane coding, a new VLSI architecture is proposed in which stripe-column and coding are both implemented in parallel.
研究了现有的位平面编码VLSI结构,设计了一种条带列与编码通道全并行的VLSI结构,解决了内部存储资源占用率高的问题。
In this paper, we present a bit plane-parallel architecture for zero tree coding which is suitable for VLSI implementation.
提出了比特平面并行处理的零树编码结构。
In this paper, we present a bit plane-parallel architecture for zero tree coding which is suitable for VLSI implementation.
提出了比特平面并行处理的零树编码结构。
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