• 协议根据节点内实时队列长度动态控制过程每个轮询周期具有最长队列的节点进行服务

    This protocol adaptively controls the polling process according to the real-time queue length of each stations and serves the one with the longest queue firstly in each polling cycle.

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  • 客户机根据预定的时间间隔(轮询间隔)依次发送请求继续这个过程,直至服务器一个更新

    The client in turn sends another request after a predetermined interval (poll interval) and this process continues until there is an update from the server.

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  • 藉由这个新的接口,开发人员可以实现service异步调用过程中的粒度通知没有提供Callback中的机制

    This new interface allows for finer grained notifications during the asynchronous invocation of a service, but it does not provide the polling mechanism formerly found in the Callback class.

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  • 顺序式过程系统客户机必须更改请求不同,EDA允许系统组件事件发生时实时动态作出响应。

    Unlike sequential or procedural systemsin which clients must poll for change requestsan EDA allows systems and components to respond dynamically, in real time, as events occur.

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  • 实验结果证明方法减少了通信双方握手过程中的监测操作提高数控系统模块通信性能

    Experimental results show that the method can avoid polling and monitoring new data and improve the performance of inter...

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  • 实验结果证明方法减少了通信双方握手过程中的监测操作提高数控系统模块通信性能

    Experimental results show that the method can avoid polling and monitoring new data and improve the performance of inter...

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