该协议根据各节点内实时队列长度动态的控制轮询过程,每个轮询周期对具有最长队列的节点进行服务。
This protocol adaptively controls the polling process according to the real-time queue length of each stations and serves the one with the longest queue firstly in each polling cycle.
客户机根据预定的时间间隔(轮询间隔)依次发送另一个请求,继续这个过程,直至服务器中有一个更新。
The client in turn sends another request after a predetermined interval (poll interval) and this process continues until there is an update from the server.
藉由这个新的接口,开发人员可以实现service异步调用过程中的细粒度通知,但它并没有提供Callback类中的轮询机制。
This new interface allows for finer grained notifications during the asynchronous invocation of a service, but it does not provide the polling mechanism formerly found in the Callback class.
与顺序式或过程序系统中客户机必须轮询更改请求不同,EDA允许系统和组件在事件发生时实时动态地作出响应。
Unlike sequential or procedural systems — in which clients must poll for change requests — an EDA allows systems and components to respond dynamically, in real time, as events occur.
实验结果证明该方法减少了通信双方握手过程中的轮询监测操作,提高了数控系统模块间的通信性能。
Experimental results show that the method can avoid polling and monitoring new data and improve the performance of inter...
实验结果证明该方法减少了通信双方握手过程中的轮询监测操作,提高了数控系统模块间的通信性能。
Experimental results show that the method can avoid polling and monitoring new data and improve the performance of inter...
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