利用视点变换方程生成目标视点;
The view warping equation is utilized to generate an arbitrary view.
重点介绍了三维实体的建模方法、场景驱动及视点变换技术。
The means of modeling 3d objects, scene driving and viewpoint translation are introduced especially.
本文提出了采用和动态观察时双眼同轨迹、同方位的动态视点,用一系列变换的投影体系进行投影的“动态投影法”。
An dynamic projective method of series alternate projection system is studied in this paper. Using dynamic sight point of common locus and orientation with dynamic view.
本文提出了一种仅变换置镜点和后视点坐标而达到置镜任一点极坐标法测设整条曲线的方法。
A method of surveying a complete curve in polar coordinate system by only changing instrument position and back viewing point are introduced in this paper.
本文对任意视点的透视变换进行了分析研究,提出了变换和计算的方法,并得出了若干结论。
This paper analysis the perspective transformation of arbitrary visual points. The methods of transformation and calculation are given, and several conclusions are reached.
本文对任意视点的透视变换进行了分析研究,提出了变换和计算的方法,并得出了若干结论。
This paper analysis the perspective transformation of arbitrary visual points. The methods of transformation and calculation are given, and several conclusions are reached.
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