动画的抵制和规避行为是观众通过颠覆和游戏来达到快乐的终极目标的。
Animation's resisting and the circumvention behavior are the joyful ultimate objectives which the audience achieve through the subversion and game.
动画的抵制和规避行为是观众通过颠覆和游戏来达到快乐的终极目标的。
Animation's resisting and the circumvention behavior are the joyful ultimate objectives which the audience achieve through the subversion and game.
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