终端用户需求可以分为4个类别。
End-user requirements can be classified into four categories.
再次,按手机用户界面原型构建的目标对象将原型划分为“为自己、为团队成员、为终端用户”三种类别。
Thirdly, it sorts the prototypes by the object of prototyping: for desgigner self, for team and for end user.
再次,按手机用户界面原型构建的目标对象将原型划分为“为自己、为团队成员、为终端用户”三种类别。
Thirdly, it sorts the prototypes by the object of prototyping: for desgigner self, for team and for end user.
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