绘制下列U ml图表,为使用者需求和软体系统架构设定模型:活动、元件、类别、顺序和使用案例。
Model the user requirements and architecture of your software system by drawing the following UML diagrams: activity, component, class, sequence, and use case.
绘制下列U ml图表,为使用者需求和软体系统架构设定模型:活动、元件、类别、顺序和使用案例。
Model the user requirements and architecture of your software system by drawing the following UML diagrams: activity, component, class, sequence, and use case.
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