飞速切换、快速平移和第一人称视角的镜头都会强化这种效应。
Quick cuts, rapid panning and first-person-view camera angles intensify the effect.
你们是否曾尝试过不同的游戏类型?比如说第一人称视角的大金刚?
Did you guys experiment with any different types of gameplay, like a Donkey Kong first-person game?
我们游戏的特点是第一人称视角,照相机被定为在游戏者的眼睛处。
Our game character is seen through the first person view, with the camera positioned at eye level.
当你关联一个场景时,你要想象自己是通过眼睛看到的(也就是第一人称视角)。
When you're associated in a scene, you're imagining seeing it through your own eyes (i.e. first-person perspective).
在游戏中,玩家将采用第一人称视角在天空中奔跑和跳跃,非常紧张刺激。
Leap into action as you run and jump high in the sky in this real time adventure game.
在第一人称视角游戏你没办法像真实生活中一样躲藏,你没办法完全掌控你的四肢。
In first person view games you can't hide like in real life you could, you don't have full control of your limbs.
本游戏采用3d设计,以第一人称视角显示,也可以利用鼠标改变视角,从而实现多方面观察。
The use of 3d game design, first-person perspective to show that we can also use the mouse to change the perspective, in order to achieve multi-observation.
但最近在华盛顿DC召开的陆军年会中,展示了一套设计精美、有阿富汗崎岖山地背景的第一人称视角射击模拟。
But at the Army's recent annual conference in D.C., the service was showing off a sophisticated first-person-shooter modeled on eastern Afghanistan's rugged, mountainous terrain.
改进了第一人称视角,使得视角更加平滑地俯略地面,减少了视野陷入地面之下现象,并有了一个更好的可见范围。
FPS Camera improvement. Easier to nagivate over terrain, much less camera sinking under terrain, and better field of vision.
游戏者也经常在居于自己身体的第一人称视角与身体之外的第三人称之间转换,但从未与梦境中远处的见证者有平静的分离。
The gamers also frequently flipped between a first person view from within the body and a third person view of themselves from outside, except never with the calm detachment of a distant witness.
《索尔之子》是匈牙利导演拉斯洛·内梅斯创作的第一部影片,这绝对是很一部独一无二的影片:一部发自肺腑的、露骨的、以第一人称视角投入到黑暗中的影片。
"Son of Soul, " the first feature by Hungarian director Laszlo Nemes, is something wholly unique: A visceral, bone-chilling, first-person plunge into darkness.
我们的游戏视角就是要炫耀一下这个游戏,但不会疯狂到像一个第一人称射击游戏,不是吗?
Our game angle shows it off, but not to a crazy extent like a first-person shooter does, right?
本文将从第一人称叙述角度、双视角及不可靠叙述者三方面解析这一成长小说的独特艺术魅力。
This article will analyze its artistic charm from three aspects - the first-person narrative point of view, double narrative point of view and unreliable narrator.
在该剧中,奥斯特罗夫·斯基分别从第一人称卡捷琳娜和第三人称贵妇人、游客甲、乙等视角对卡捷琳娜的悲剧结局进行了预言。
In the play, Ostrovsky foretold the tragedy of Katerina from the first person Katerina, the third person gentlewoman, and visitors a, B, etc.
前者在现实中被家人遗弃和否定,在故事内机械地用第一人称内视角记录眼前发生或自己正在经历的种种事件;
The former is deserted and denied in reality by his family and becomes a mechanical record of the present event or of his own experience with the first person internal point of view;
全书以第一人称的视角,将互联网泡沫年代人们的矛盾与苦闷进行了精细的刻画。
Told in the collective first person, it was a stylish rendering of workplace ambivalence in the wake of the dotcom bust. ("We were delighted to have jobs."
全书以第一人称的视角,将互联网泡沫年代人们的矛盾与苦闷进行了精细的刻画。
Told in the collective first person, it was a stylish rendering of workplace ambivalence in the wake of the dotcom bust. ("We were delighted to have jobs."
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