人眼能获得立体视觉的根本原因是存在视差。
Due to the existence of parallax, the human beings are created with an ability to achieve 3-d vision.
本文从人类立体视觉的原理出发,重点讨论在计算机中如何从3d模型获取用于裸眼立体显示视差图像的问题。
The problem of how to extract parallax images from computer 3d models used in stereoscopic display is discussed in this paper.
尤其适用于双眼有50度以上视差,或裸眼视力低于0.5以下的近视患者。
Above applying to binoculus especially have boundary 50, the optical parallax, or bare eye sight is lower than 0.5 following nearsighted patient.
立体显示时,视差图像中过大的竖直视差将对人眼立体视觉造成干扰,容易使观看者产生视觉疲劳。
In three-dimensional displays, large vertical parallax in parallax images is disadvantageous to stereo vision due to the presence of visual fatigue.
立体显示时,视差图像中过大的竖直视差将对人眼立体视觉造成干扰,容易使观看者产生视觉疲劳。
In three-dimensional displays, large vertical parallax in parallax images is disadvantageous to stereo vision due to the presence of visual fatigue.
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