先在物品栏里把棉垫和银器清洗剂组合,用在表上。
Firstly put some silver cleaner on a cotton pad (in the inventory) and use it on the chronometer.
我们也在不停的对用户界面做出修改,包括对物品栏的修改。
We're still going through UI revisions and changes, and some that includes inventory.
这可能会把所有以外域一口价定价的物品过滤到物品栏的底部。
This should filter all of the items with outlandish buyout prices to the bottom of the list.
修正了一个问题,致使召唤师物品栏不足在某些情况导致系统重新启动。
Fixed an issue that was causing Summoner Inventory to not persist through system restarts in some cases.
比如,现在玩家可以非常容易地与同伴交换装备,只需要在物品栏上简单地点击一下。
For instance, it's now much easier to switch between equipping the player and companions as all it takes is a simple click, from any place where the inventory screen is shown.
接着上楼,在桌子上拿到桌布,在边上拿到带束带的窗帘,在物品栏里把窗帘和束带分开。
Now go up the stairs to the bay. Take the white tablecloth from the table (zoom) and also the curtain hanging by the windows (together with curtain tape).
你在这里看到的截图只是一个测试场景,以便我们(开发者们)可以买到任何物品,但是通常的商人和物品栏也将会使用这个界面。
Whatyou can see in the screenshot is simply a test screen so that we (thedevelopers) can buy any item but the same screen is used for traders andgeneral inventory management.
现在你将要建立一个测试脚本来检验你是否可以向你的购物栏中添加一件物品。
Now you'll create a test script to verify that you can add an item to your shopping basket.
在世界击碎者中,“装备”将在所有的武器、护甲和物品的类别栏里出现。
Starting in Worldbreaker, "equipment" will appear on the type line of all weapons, armor, and items.
那么,我们还会见到背包系统回归吗,就是扩大道具栏的背包,还是说物品包裹的格子数量是固定的?
Bashiok: And are we still going to see the bag system coming back, the expandable [inventory] with the bags, or is it a set inventory size for each tab?
如果有人申领遗失物品,必须在遗留物品本上“申领人”栏里签名和日期。
If a person wishes to claim an article of lost property, he must sign the lost and Found Book in the "signature of claimant" column, also stating the date.
如果有人申领遗失物品,必须在遗留物品本上“申领人”栏里签名和日期。
If a person wishes to claim an article of lost property, he must sign the lost and Found Book in the "signature of claimant" column, also stating the date.
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