游戏单位的个性化设计和独特性给游戏增添了全新的深度,它也许不会被大家一眼所认出,但是却能够使我们回味无穷,让我们欲罢不能。
The unit personalities and intractability add a whole new depth to a game that may not be recognized on the surface, but for one reason or another keeps us coming back for more.
最后一点我需要指出的是星际争霸所提供的游戏策略的深度。
One last thing that I've already hinted at is the depth of strategies StarCraft offers.
说这个的意图是要限制重复性,为游戏增加深度。
The idea here is to limit repetition and add depth to the game.
爱情和死亡、复仇和忠诚、权力和顺从、贪婪和慷慨,这些故事主题与现实世界不谋而合,使得《权力的游戏》这部剧更贴近人心,也更有深度。
The range of themes, love and death, vengeance and loyalty, power and submission, greed and generosity, resonates with the modern world and gives Game of Thrones relevance and depth.
但在大多数情况下,超前深度必须限制在一定的转数(在游戏的难度设定来计算)。
But in most cases, the look-ahead depth must be limited to a certain number of turns (based on the game's difficulty setting).
从一定深度来看,该游戏是在构建事实并通过语言来领导他人行动。
On a deeper level, the game is about constructing reality and, through framing, leading others to action.
感觉40分钟对于这个如此深度和复杂的游戏太短了?
Do you feel that 40 minutes is way too short for a game with so much depth and complexity?
无数的武器和物品,以查找和升级添加在其他游戏中所没有的深度级别。
Countless weapons and items to find and upgrade add a level of depth not found in other games.
这是我们让游戏加深深度的同时减少了玩家的负担。
This allows us to deepen the gameplay at the same time as reducing the management burden.
下面是一个在游戏中开枪的方舟机场,这表明一些深度和创造力进入设计环境。
Here's an in-game shot of the Ark Airport, which shows some of the depth and creativity that went into the design of the environment.
我指的是他们很努力的使得游戏的过程本身成为如同单人游戏一样有趣和有深度的事情。
I don't mean a game for soloing (which you CAN do, but that's not my point.) I mean that they are working very hard to make the gameplay experience itself as fun and deep as a single-player game.
今天我发现我男朋友深度沉迷于神秘的卡牌游戏,而且花掉了他全部的积蓄预备跨过大半个国家往参加一项“魔法”卡牌大会。
Today, I found out the guy I've been dating is heavily into a mystical card game and spends all of his money going to "Magic" card conventions across the country.
由于魔兽世界游戏的深度和巨大数据量,我们预计测试至少会有2 ~ 3个月。
Due to the depth and magnitude of the World of Warcraft beta, we expect the beta test to last at least this long.
由于魔兽世界游戏的深度和巨大数据量,我们预计测试至少会有2 ~ 3个月。
Due to the depth and magnitude of the World of Warcraft beta, we expect the beta test to last at least this long.
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