真正令人兴奋的特性是Laszlo约束模型(constraint model),通过它可以非常优雅地获得UI控件和动画效果。
The exciting feature is the Laszlo constraint model, and how elegant it can make UI control as well as animation effects.
该教程示范了创建SVG文档需要了解的概念,包括基本形状、路径、文本和绘图模型以及动画和脚本。
This tutorial demonstrates the concepts you need to build SVG documents, including basic shapes, paths, text, and painting models, plus animation and scripting.
问题在于,如果通过网络传送图纸、模型、动画文件和其他相关内容更省钱呢?
The question what if the transfer of my drawings, models, animations and rest of the stuff on the web will be costly.
每个玩具的独门内容都有不同,但是这些内容将会包括生平信息,额外的图片,以及一个3D的动画模型,这个模型可以显示玩具小人“进攻,躲避和防守的动作”。
The content will vary by toy, but will include things like biographical information, additional images, and 3D animated models showing off the action figures' "engaging, evading, or defending moves."
这项研究的意图是为了对一些动画进行近距离的查看,以验证我是否可以识别模型上赋予了性格的姿势和表情。
The intention of this research was to take a close look at some animations and see if I could identify the gestures and expressions used to give character to the models.
修正:人物模型和投掷项目的动画是不同步的。
Fixed: Animations of character's model and the thrown item are not synchronized.
全面理解并掌握各种动画技术制作多边形网格,NURBS和细分表面模型。
Comprehension and mastery over animation techniques to manipulate Polygonal Mesh, NURBS and Subdivide Surface models.
今天的部分介绍了该模型的建立,而第2部分接着看动画和渲染。
Today's part covers the creation of the model, whilst part 2 goes on to look at animation and rendering.
理解并掌握应用在多边形网格,NURBS和细分表面模型的脚本编写和动画技术。
Comprehension and mastery over scripting and animation techniques applied to Polygonal Mesh, NURBS and Subdivide Surface models.
研究了一种用数字地面模型和公路设计数据实现实时三维动画的方法。
A method is presented to implement real-time 3d road animation coupled with road design data and digital terrain model (DTM).
仙四的模型没有一点生气和活力,它们的动画远没有原来的可爱。
The character models of "Xianjian 4" look lifeless, and their animations are by far not as cute as before.
本研究运用心理学的研究方法、测量手段和建构因果模型的统计方法,评价了儿童电视动画片的传播效果。
Using psychological experiments, measurements and a new kind of statistical technology causal modeling, the research was designed to evaluate the communication effect of TV cartoon programs.
现在他的模型、动画以及旁白得到了加强,不变的是它的轻度狂躁和愚蠢—但它仍然让我爱得要死。
Now, his models, animations and voice over reinforce the same slightly manic and silly-but-he 's-still-killing-me-ow-my-face persona.
第二,即使在基于单摆模型的情况下,可交互性,实时性和真实感三者在树的动画生成系统很难被同时满足。
The second, most of the previous works cannot satisfy the interactive, realizing and real-time request at the same time even though in the single pendulum assumption.
最后通过组合和动画模型,我们会现场,将有效地把它完善的后效应的复合材料。
In the end by composing and animating the models we will get the scene and effectively will bring it to perfection in the After Effects composite.
同时,用参数化程序实现了船用螺旋桨的自动绘制。在论文的最后完成了船用螺旋桨计算机立体模型的建立和动画效果的处理。
At the same time the thesis brings the automatic drawing of propellers to success and builds the three-dimension model of propellers.
最后,在场景中调用了树、3ds模型和(MD 2、MDL)动画模型,并使用粒子算法实现了爆炸效果。
Finally, the trees, 3ds model and (MD2, MDL) the animation model are used in the scene, and the granule algorithm is used to realize t.
然后,我们采取的性质和专业模型,纹理,钻机,动画和工作有点光波魔术与三维动态。
Then we take the character and professionally model, texture, rig, animate and work a little LightWave 3d magic with dynamics.
我们使用三维模型创建多用途的高端图像和动画,从造型设计到交互产品演示和商业广告。
We use 3d models to generate high-end images and animations for any purpose, form styling design to interactive product configurators and commercial advertisement.
学习如何建立对象,挤出形状,动画的模型和场景中的摄像机,将照明和材料,并渲染出完全实现三维动画。
Learn how to model objects, extrude shapes, animate the model and the camera in your scene, apply lighting and materials, and render out a fully realized 3d animation.
学习如何建立对象,挤出形状,动画的模型和场景中的摄像机,将照明和材料,并渲染出完全实现三维动画。
Learn how to model objects, extrude shapes, animate the model and the camera in your scene, apply lighting and materials, and render out a fully realized 3d animation.
应用推荐