本文提出了一种改进的分段二次插值法描写光学系统的光瞳形状,得到了满意的效果,其坐标误差小于1%,面积误差约0.25%。
A modified segmental quadratic interpolation method which describes the shape of optical system pupil with relative coordinate error less than 1% and area error about 0.25%, is presented.
利用一系列适当形状的元素将计算区域离散,在元素内采用线性插值函数。
The computational domain is discretized by a series of elements with adaptable shape, linear inter-potation function is used in each element.
采用分段线性插值法,给出了由形状观测离散值反求密度分布的计算方法,并给出了算例。
A calculation strategy for the recovery of density distribution by the shape observations is presented and proved by piecewise linear interpolation method.
把四次有理插值样条函数的连续性降为C2连续就可以提供额外的自由度,这对于控制曲线的形状具有较大的灵活性。
If we decrease the splines continuity to C2 continuous, it can provide additional freedom degree, and this is very useful for shape constraint in curve design.
然后通过插值将结果向下一尺度低频图像传递,并利用尺度间形状约束和边界约束复合acm进一步细化曲线,使其符合局部图像特征,如此逐层重复直至原始图像。
Then the result is interpolated into the next finer level of approximation image as a initial contour, and evolved with edge based and inter scales shape constrained ACM.
最后,采用了双向插值的方法,依据领口线的形状所构成的封闭区域,进行三维衣领空间曲面三角网格化的造型。
The thesis use the special method , according to the collar line form the obdurate area, trigonometry gridding the collar 3D interspace curve-side , complete the collar model's initial sculpt.
曲线表示式中带有一个局部形状参数,随着一个局部形状参数值的增大,所给曲线将局部地接近插值点构成的控制多边形。
As the increase o the value of a shape parameter, the curves approach locally the control polygon constructed by the interpolation points.
该方法利用了离散曲率内在的形状特征,在给出多边形的离散曲率插值变形算法的基础上提出了局部修改算法。
We propose a local modification algorithm on the basis of giving the algorithm for morphing polygons via discrete curvature interpolation.
为解决这一问题,文中提出一种基于形状的三维图像匹配插值算法。
In order to solve the problem, the paper introduces a shape-based 3d image matching interpolation algorithm.
通过以一个极小值问题来描述反转过程,针对基于实例的皮肤变形方案,本文提出了一个可以整合形状插值的统一模型。
Describing the inverse as a minimum problem, in view of a example-based skin deformation plan, we have proposed a unified model that incorporating the shape interpolation.
将插值曲线约束于给定的区域之内是曲线形状控制中的重要问题。
Constraining the interpolating curves to be bounded in the given region is an important issue in curve design.
本文研究的内容属于IBR的范畴,主要集中研究如下三个方面:图像变形是计算机动画中常用的算法之一,运用这种技术对图像的形状和颜色进行插值可产生动态效果。
The research of the thesis belongs to the field of IBR. The thesis addresses the problem of rendering techniques from three aspects. Image morphing is one of the common algorithms in computer cartoon.
在详细叙述插值模块的设计与实现的基础上,将基于轮廓形状的插值算法和其它一些插值算法应用于系统中进行比较。
On the basis of detailed description of the design and implementation of interpolation module, the paper has applied the contour-shape interpolation algorithm and other algorithms to the system.
本方法采用线性函数作为横截面翘曲位移的插值函数,适用于任意横截面形状和任意边界条件的薄壁杆件。
A linear function is used to express the warping displacements along the cross section of the thin-walled member.
文中给出该插值方法应用于模拟图象和MRI图象的形状插值和三维重建的结果。
The proposed 2D metamorphosis technique is used for slice interpolation with MRI stack images. The result of shape blending and 3D su…
文中给出该插值方法应用于模拟图象和MRI图象的形状插值和三维重建的结果。
The proposed 2D metamorphosis technique is used for slice interpolation with MRI stack images. The result of shape blending and 3D su…
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