• 控制碎片杂色频率增加这个增加碎片细节使更精细

    Controls the fractal noise frequency. Increase this value to increase fractal detail and make it finer.

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  • 控制色调饱和杂色颗粒性。

    Controls the granularity for hue, saturation, and value noise.

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  • 惯常动画杂色纹理可以设定关键控制纹理比率数目

    Used to animate the Noise texture. You can keyframe the Time attribute to control the rate and amount of change of the texture.

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  • 控制色调饱和杂色颗粒性。范围01缺省的是0.5。(每个非零频率值,附加的计算可能渲染过的减速。)

    Controls the granularity for hue, saturation, and value noise. The range is 0 to 1. The default is 0.5. (for each non-zero Freq value, additional calculations may slow down rendering.)

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  • 控制色调饱和杂色颗粒性。范围01缺省的是0.5。(每个非零频率值,附加的计算可能渲染过的减速。)

    Controls the granularity for hue, saturation, and value noise. The range is 0 to 1. The default is 0.5. (for each non-zero Freq value, additional calculations may slow down rendering.)

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