首次将扫描线算法用于平面和空间等值线图和彩色云图的显示。
And scanning line algorithm is used for the first time in displaying the plane and space isogram and nephogram.
在此基础上改进了扫描线算法,克服了传统扫描线算法求解收敛性得不到保证的不足。
And the scanning algorithm is improved to overcome the defect of traditional algorithm, whose convergence is not ensured.
本文提出了一种基于圆形区块随机增长的多样图纹理合成算法改善了扫描线算法所带来的锯齿效应。
This paper USES random expanding of circular patches to avoid the zigzag problem of current scan line multi-sample synthesis algorithm.
拓展了我们已有的平面上单调链求交的扫描线算法,将其应用到初步等距线中的全局自交点和全局无效环的确定上。
The algorithm proposed by us for polygonal chains intersection based on the sweep line algorithm is extended, and it is used to detect and delete global self-intersections in the rough offset curve.
该算法和扫描线算法相比,具有数据结构简单,不需要对众多的表格进行维护和排序,实现思想简洁和适合硬化等优点。
Compared with the scan line algorithm, it has a simple data structure, no need to maintain and sort lots of tables, simple implementation, and fitting for being implemented by hardware.
该算法和扫描线算法相比,具有数据结构简单,不需要对众多的表格进行维护和排序,实现思想简洁和适合硬化等优点。
Compared with the scan line algorithm, it has a simple data structure, no need to maintain and sort lots of tables, simple implementation, and fitting for being implemented by hardware.
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