对于memwatch,您需要添加包含文件memwatch . h并打开两个编译时间标记。
With memwatch, you need to add the include file memwatch.h and turn on two compile time flags.
可以打开任何的ruby类,并通过重命名、添加或删除方法或属性来更改它。
You can open any Ruby class and change it by renaming, adding, or deleting methods or attributes.
几何图形与它的非空间属性之间的连接是通过 “打开” 几何图形的SVG元素,并添加onmouseover和onmouseout 属性来建立的。
The connection between a geometry and its non-spatial attributes is established by "opening" the SVG element of a geometry and adding onmouseover and onmouseout attributes.
打开该文件并添加一个名为manager的新角色。
在文本编辑器中打开 php.ini,并添加以下代码行。
Ruby打开一个类并添加一个带有您提供给dog类的名称及主体的方法。
Ruby opens a class and adds a method with the name and body you provide to the Dog class.
当你第一次打开BeyondPod,按菜单键并选择“添加订阅”。
When you first open BeyondPod, press the Menu key and choose “Add Feed”.
打开这个build . xml文件并对它进行编辑,如图6所示的那样来添加最后的目标。
Open the build.xml file and edit it as Listing 6 shows to add the last target.
要开始编写您的第一个Kornshell脚本,首先需要打开vi编辑器,并添加Shell名称作为第一行。
To begin writing your first Korn shell script, you need to open the vi editor and add the shell name as the first line.
您可以打开fixnum类,并添加一个方法来打印出相应长度的柱,如清单3所示。
You could easily just open up the Fixnum class and add a method to print a bar of the appropriate length, as in Listing 3.
要为应用程序设置一个已命名的虚拟主机,请打开Apache配置文件(httpd.confor httpd-vhosts.conf)并添加以下行
To set up a named virtual host for the application, open the Apache configuration file (httpd.conf or httpd-vhosts.conf) and add the following lines to it
假设您添加一个新的V7.0队列管理器(QM6)到该集群且一个应用程序连接到它并打开Q1。
Suppose you add a new V7.0 queue manager (QM6) to the cluster and an application connects to it and opens Q1. At this point
在某些初始化代码中,打开ActiveRecord基类并添加acts_as _模块。
In some initialization code, open the ActiveRecord base class and add your acts_as_ module.
ActMacro打开类并添加它们。
打开web . xml并添加清单1中的代码。
打开control . pat文件(图39)并检查我们以前添加的start模板标记(清单7)。
Open the control.pat file (Figure 39) and examine the start template tag we added earlier (Listing 7).
打开文本编辑器并创建一个新的文件,将清单2中的内容添加到该文件中。
Open your text editor and create a new file, adding the contents of Listing 2 to it.
如果你下大添加一个“投影”的图层效果,并且你已经打开了图层样式的对话框并进行了投影设置,你可以通过点击并拖动图形的阴影来移动图形的投影。
If you are adding a "Drop shadow" layer effect, and you have the layer Style dialog open to the Drop shadow Settings, you can move the shadow around by clicking and dragging in the image.
打开模块的SCA组装关系图,并添加一个新的导入。
Open the SCA Assembly Diagram for the module, and add a new import.
开源类允许您重新打开现存类并通过在类中添加、删除或修改方法对其进行修改 —一个强大但危险的机制。
Open classes allow you to reopen existing classes and make changes to them by adding, removing, or changing methods in the class — a mechanism that's both powerful and dangerous.
打开模块依赖关系编辑器,并添加FlatFileLib作为所需的库。
Open the module dependency editor and add FlatFileLib as a required library.
打开您常用的本文编辑器,将清单1 中的代码添加到其中,将其命名为 config.php并保存在之前创建的direct目录下。
Open your favorite text editor and add the code from Listing 1 to it, saving the file as config.php in the direct directory you created earlier.
为代码添加枚举功能非常简单,只需在一个打开的记录存储上创建一个RecordEnumeration对象并遍历所有记录即可。
Incorporating enumeration into your code is as easy as creating a RecordEnumeration object from an open record store and looping through each record.
这样就能将 wrapper部件添加到Outline视图中,且该部件已打开并使它可供编辑。
The wrapper part is added to the Outline view, and the part opens ready for editing.
intdebug被添加到Outline视图中,并且该部件已被打开并准备被编辑。
Intdebug is added to the Outline view, and the part opens ready for editing.
打开并查看app/controllers/events_controller.rb文件,你将看到respond_to被大量用于为每个action添加XML输出,例如‘show’这个action
Open up app/controllers/events_controller.rb and take a look, and you'll see plenty of use of respond_to to add XML output for each action, such as the 'show' action
创建并打开OrdersView.jsp(在interportletmessagingusingajax/jsp/html目录),并把清单7中的代码添加到它
Create and open OrdersView.jsp (in the interportletmessagingusingajax/jsp/html directory) and add the code in Listing 7 to it
为类打开代码编辑器并定位到要为消息框添加代码的位置。
Open the Code Editor for your class and navigate to where you would like to add the code for the message box.
为类打开代码编辑器并定位到要为消息框添加代码的位置。
Open the Code Editor for your class and navigate to where you would like to add the code for the message box.
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