同时,运用弹簧-质点模型,模拟了编织物受到拉力后变形的情况。
And use the mass-spring model to simulate the transmutation of fabric when be draw.
布的计算机模拟是服装CAD和计算机图形学中的一个重要研究课题,该文提出了一种基于质点-弹簧模型的布模拟方法。
Cloth simulation is one of the important problems in apparel CAD and computer graphics. This paper presents a cloth simulation method based on a mass-spring model.
三角化曲面上的网格顶点和网格边被抽象为质点-弹簧模型,用来控制网格形状。
Vertices and edges on the triangulated surface are abstracted into a mass-spring model which is used to control the shape of triangles.
在虚拟环境中,对人体头部变形曲面提取特征并参数化,建立基于弹簧质点系统的标准几何模型;
In a visual environment, the characters of transformative head surface were parametrically drown out and a standard geometrical model of head was established based on the spring mass system.
基于质点-弹簧模型的曲面准对称化展开算法展开三角化曲面;
Surfaces are flattened with quasi-symmetrically distributed triangle strips based on a mass-spring model.
文中采用了经典的弹簧。质点模型对织物建模,并通过显式欧拉迭代更新质点状态。
In the thesis, mass-spring model is used to represent cloth, and explicit Euler method to update system state as time evolves.
针对存在的超弹性现象,提出了改进的质点—弹簧模型。
Aiming at the super-elastic phenomenon, the authors proposed an improved mass-spring model based on the classic mass-spring model.
针对存在的超弹性现象,提出了改进的质点—弹簧模型。
Aiming at the super-elastic phenomenon, the authors proposed an improved mass-spring model based on the classic mass-spring model.
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