如何夹只交(不是联盟)的平面裁剪?
How to clip only intersection (not union) of clipping planes?
在3 - d图形用语中,纹理是指像墙纸模式一样应用到某个设计区域的图像:该图像可以重复,也可以根据需要裁剪,以覆盖平面。
In 3-d graphics parlance, a texture is an image applied to a design area like wallpaper pattern: the image is repeated or cut as needed to cover the surface.
首先,让我们将经过变换处理的平面顶点放入到裁剪空间里,然后设置其的纹理坐标。
First, let's start off by just transforming the plane vertices into clip space and setting their texture co-ordinates.
近裁剪面是最近的渲染位置,远平面是最远的渲染位置。
The Near plane is the closest location that will be rendered, and the Far plane is the furthest.
第三个阶段是裁剪分析阶段,即生成平面膜材的裁剪下料图。
The last one is cutting pattern analysis, which generated the number of membrane block and the cutting method.
作为这一算法的应用,本文给出了基于该裁剪技术的平面图形消隐算法。
As an application of this skill, the algorithm for hidden part removal of planar shapes is also presented in this paper.
本文通过原型裁剪的展开变化过程,阐述服装平面构成的应用技巧及变化规律。
This article illustrates the application of the garments flat construction and its changing pattern by showing the procedures of the pattern draft and pattern construction.
介绍了系统的软件模块,提出了结合最近点迭代(ICP)和通用多边形裁剪(GPC)的3D平面场景合成方法。
An ICP and GPC based 3D planar scene integration algorithm is proposed in the software module.
如果你懂得如何分割线(三维空间)使用平面为两,您可以实现光线追踪或裁剪容易。
If you understand how to split line (in 3d space) into two using a plane, you can implement raytracing or clipping easily.
把裁剪曲面展开,得到曲面的平面展开图。
Flatten the trimmed surfaces to get the surface development.
研究了平面任意封闭区域对平面任意光滑曲线的裁剪,提出光滑曲线对封闭区域的穿越点概念,并以穿越点为依据,给出了平面任意封闭区域对光滑曲线的裁剪算法。
In this article, the authors study the trimming of a random smooth curve in a plane polygon and present an arithmetic for it, with the conclusion drawn from the concept of traversing point.
设定了便于广泛实际操作使用的应用公式,并用实际的例子来验证立体裁剪—平面设计是一种行之有效的服装结构设计理论和方法。
And the applied formulae for extensively-practicing operation have been set up, which proves to be, with actual samples, a systematic and practical garment structural designing theory and approach.
裁剪与装填问题广泛存在于各行业的材料剪裁、平面布局设计及三维布局设计等方面。
Cutting and Packing Problems are widely occurred in the area of stock-cutting, two-Dimensional layout design and three-Dimensional layout design of many industries.
首先,让我们将经过变换处理的平面顶点放入到裁剪空间里,然后设置其的纹理坐标。
The Assumption of Using Lorentz Transform to Establish the Two Signs Space and Time Coordinate;
设定了便于广泛实际操作使用的应用公式,并用实际的例子来验证立体裁剪—平面设计是一种行之有效的服装结构设计理论和方法。
And the applied formulae for extensively-practicing operation have been set up, which proves to be, with actual samples, a systematic and practical garment structural designing theor...
设定了便于广泛实际操作使用的应用公式,并用实际的例子来验证立体裁剪—平面设计是一种行之有效的服装结构设计理论和方法。
And the applied formulae for extensively-practicing operation have been set up, which proves to be, with actual samples, a systematic and practical garment structural designing theor...
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