在过去,当分布式网络、软件工程和嵌入式系统的性能不成熟时,传统的产品开发集中在主要通过硬件来交付服务。
In the past, when distributed networking, software engineering, and embedded systems capabilities were immature, traditional product development focused on delivering services primarily via hardware.
此外,嵌入式系统开发又包括硬件和软件,词典必须兼顾两者。
Moreover, since embedded systems development spans both hardware and software, a dictionary must address both disciplines.
在嵌入式系统虚拟开发环境中为软件与硬件分别设计了ESDL语言和EHDL语言。
The ESDL language and the EHDL language are defined for hardware and software in the virtual design environment for an embedded system.
在本文中详细介绍了MC 9328 MX 1开发系统的硬件电路组成,从整体上分析了一个最小嵌入式系统所应具有的功能。
In this paper, we discussed the hardware electric circuit design of the MC9328MX1 platform development system, and analyzed the functions which a small embedded system should have.
在已经配置的嵌入式控制系统软件和硬件环境的基础上,建立了在嵌入式编程过程中需要使用的交叉开发环境。
Basing on the condition of hardware and software of embedded control system, the cross-development circulation that is necessary when the programs of embedded system are compiled is built up.
本文档简要介绍以嵌入式计算机PC 104为硬件开发平台,基于DOS操作系统下的高分辨率图形显示设计。
This article simply introduces high resolving graphic display design which USES embed computer PC104 as hardware to develop platform and bases on DOS operating system.
在此基础上介绍嵌入式网卡硬件平台的设计及软件开发方法。
Based on this, the design of embed network card hardware platform and the software method of exploitation are introduced.
用uml详细描述了嵌入式MP 3播放器的开发过程,包括功能分析、硬件设计、软件设计、软件实现、系统编译、移植等方面。
UML is used in detail to describe the embedded MP3 player performance history, including functional analysis, hardware design, software design, software realization, system translation, transplant.
DSP双机平台可作为嵌入式系统硬件平台,进一步开发各种应用软件,其应用可拓展到光学网络、汽车控制、生物测定学等新兴应用领域。
The double-DSP platform can be used as an embedded system hardware platform to further enlarge new application fields such as optical networking, auto-control, biomedicine and so on.
在该嵌入式开发环境中如何优化JPEG解码算法,从而最大限度的利用已有的硬件资源。
We discussed that how to optimize the JPEG decoding algorithm in the embed system development environment and how to utilize the given hardware resources extremely.
在嵌入式设备的软硬件开发环境方面,介绍了嵌入式设备的操作系统和处理器以及系统的开发平台、应用平台。
On the aspect of software and hardware environment, operation system and CPU of embedded device, develop and application platform of system were introduced.
本论文提出嵌入式ntp网络同步时钟源的设计方案,完成了整个系统的硬件和软件开发。
This thesis has proposed a designing schema of embedded network synchronization clock based on NTP, having done the entire development of hardware and software system.
实践证明,使用嵌入式系统开发绘图机具有硬件电路设计简单,功能丰富,控制更精确等优点。
Practice proving, use the embed system to empolder graph plotter contain excellences, such as hardware electrocircuit design simple, function abundance, control more accurate etc.
设计嵌入式仿真平台,可以大大缩短开发嵌入式软硬件的周期,使得调试操作系统级的代码更加方便。
Designing embedded simulation platform can shorten embedded software and hardware development cycle greatly and make debugging codes of operating system level more conveniently.
软件方面指的是软件开发和服务的外包订单,硬件方面则主要指基于嵌入式软件的硬件产品出口订单。
For software it refers to the software development and its associated services, and for hardware it mainly refers to the export orders for hardware products with embedded software.
以基于摩托罗拉龙珠mc68ez328处理器的嵌入式开发板为硬件平台,在MIDI文件解码器和PWM驱动程序的基础上,设计并实现了MIDI音乐播放器。
Taking Motorola Dragon Ball MC68EZ328 processor as the hardware platform and on the basis of MIDI file decoder and PWM driver, MIDI music player has designed and realized.
本文完成的工作包括嵌入式实时图像网络传输及无线通信系统的硬件设计与软件开发。
This paper presents a process of the "Network transfer of Real-time Video and Wireless Communication System", including hardware design and software development.
以支持实时仿真的32位嵌入式arm7处理器LPC 2136为控制核心,设计开发嵌入式机器人控制系统硬件平台。
Hardware platform of embedded robot control system is developed using embedded 32-bit processor LPC2136 based on ARM7 that is the center control system, which supports real time simulation.
在综合前述软硬件环境的基础上,应用嵌入式程序的开发方法,正确理顺各层次之间调用关系,才能较好完成预期目的。
On the base of software and hardware environment, apply the way of embedded application developing, understand the relationship correctly, then the aim will be reached.
这些代码完成系统硬件和软件运行环境的初始化,是设计嵌入式系统开发的关键部分。
These codes finish the initializing of the hardware and software environment, it is the key part of designing the embedded system.
随着嵌入式系统硬件功能的不断提高,如何开发一款支持3d建模的嵌入式GUI已成为一个迫切的话题。
With the continuously improvement of hardware functions in embedded system, how to develop an embedded GUI which supports 3d modeling has become an urgent topic.
首先,以GENE8310嵌入式开发板为核心,在其上扩展相应硬件如:GPS模块和无线上网模块等,设计了手特地理信息终端的硬件平台。
Firstly, we extend the related hardware such as GPS and wireless Ethernet module to design the hardware platform of portal GIS terminal by taking the GENE8310 embedded developing platform as kernel.
在分析ARM内核处理器的基础上,自主开发以ATMEL公司AT91M40800芯片为核心的嵌入式工业控制器的硬件平台。
The hardware flat of the embedded industry controller, which is centered on the ATMEL co. AT91M40800 is designed after analyze the ARM7 frame and the ARM7TDMI kernel.
摘要嵌入式系统开发趋势之一是基于平台的开发,包括硬件平台和软件平台。
Abstract: One of the development trends of embedded systems is the development based on the platform, including hardware platform and software platform.
开发一个嵌入式应用系统需要嵌入式硬件、实时操作系统及相应的软件工具。
Developing an embedded application program need embedded hardware, real-time operating system and corresponding software tool.
该分析仪选取以ARM7TDMI处理器为核心的软硬件开发平台,采用嵌入式系统设计方法进行软硬件的设计开发。
The analyzer chooses an ARM-based software and hardware development platform and designs with the embedded system hardware and software design method.
嵌入式软件开发有其自身的特点,一方面:嵌入式硬件平台种类繁多,不同硬件平台不兼容;
Embedded software development has its own character, one side: there are a lot of embedded hardware platform, different hardware platforms can not be compatible;
针对嵌入式系统开发平台构建中的硬件环境差异问题,给出了一种高移植性的硬件抽象层设计方案,并介绍了实现方法。
As a software layer between embedded operation system and hardware in embedded system, HAL (hardware Abstraction layer) is a key problem of embedded application.
针对嵌入式系统开发平台构建中的硬件环境差异问题,给出了一种高移植性的硬件抽象层设计方案,并介绍了实现方法。
As a software layer between embedded operation system and hardware in embedded system, HAL (hardware Abstraction layer) is a key problem of embedded application.
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