论文设计并实现了一个嵌入式的P 2 P流媒体系统。
In this paper we design an embedded P2P streaming media system.
论文的最后,对嵌入式多媒体系统进行了综合性描述,这个系统已经实用并且量产,从而证明本文所贡献的理论及技术方法的实际意义。
At last, draws the conclusion and makes prospect. This system is implemented and already in production, which proves the practical value of the theory and technical methods.
同时结合实际经验,作者对嵌入式多媒体系统中的一些关键应用,如模拟器,图像显示的优化进行了深入地探讨,提出了具有实践意义的方法和理论。
The author focus on the key applications, such as emulator, image viewer, elaborates the optimization base on practical experience, presents the practical and useful method and theory.
同时结合实际经验,作者对嵌入式多媒体系统中的一些关键应用,如模拟器,图像显示的优化进行了深入地探讨,提出了具有实践意义的方法和理论。
The author focus on the key applications, such as emulator, image viewer, elaborates the optimization base on practical experience, presents the practical and useful method and theory.
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