本文我们将讨论表面的细节结构建模技术和几何细节在局部和全局光照下的实时渲染技术。
In this paper we present an approach for realistic modeling of surface mesostructure and efficient rendering of the associated visual effects under both local and global illumination.
分析了目前家具设计中存在的问题,提出了将常见结构作为基本图元,由图元构建家具产品的建模方法。
This paper analyses the problem on furniture design at present. The furniture product modeling method is presented that the common structure is used as the drawing cell to construct the product model.
分析了目前家具设计中存在的问题,提出了将常见结构作为基本图元,由图元构建家具产品的建模方法。
This paper analyses the problem on furniture design at present. The furniture product modeling method is presented that the common structure is used as the drawing cell to construct the product model.
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