本文主要从社会学的角度,以SARS爆发期为例探讨大众媒介与互动类媒介之间的关系。
The paper explores the relationship between the interactive media and mass media from the outbreak of SARS from the perspective of sociology.
诚然,游戏可以由现存的各学科和部门来进行研究,例如媒介研究、社会学、英语文学等,还能说上一堆。
Of course, games should also be studied within existing fields and departments, such as Media Studies, Sociology, and English, to name a few.
本文尝试以媒介生产的社会学的方法取向,描述和分析从1983年试刊至2001年期间《南方周末》新闻生产的过程及其特点。
The thesis adopted a media sociology approach to describe and analyze news production process and its features of the Southern Weekend from 1983 to 2001.
当然,在我们进一步去挖掘媒介与妆饰行为之间的微妙关系时,我们也将不得不涉及有关符号学、心理学、社会学及文化人类学中的某些层面。
When we go a step further to excavate the subtle relation of medium and adornment behaviour, of cause, it should have to involve some matters of semeiology, psychology and sociology.
好比建筑学包含着艺术史研究但不能归为艺术史,游戏理论也包含了媒介研究、美学、社会学等等。
Like architecture, which contains but cannot be reduced to art history, game studies should contain media studies, aesthetics, sociology etc.
好比建筑学包含着艺术史研究但不能归为艺术史,游戏理论也包含了媒介研究、美学、社会学等等。
Like architecture, which contains but cannot be reduced to art history, game studies should contain media studies, aesthetics, sociology etc.
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