提出一种新的基于顶点删除准则的多面体模型简化算法。
This paper presents a new method of polyhedral model simplification based on vertex removal criterion.
提出了基于特征边识别的实用的非光滑封闭多面体模型的简化方法。
Based on feature edge identification, a practical simplification method is proposed for closed and non-smooth polyhedral model.
提出并分析了适合于多面体模型的边界几何求交方法,并进一步给出了融入模型重构的综合算法。
Then it analyzed the boundary geometrical intersection method suitable for a polyhedral model, and further presented a hybrid algorithm that integrates model reconstruction.
本文针对这些问题提出直接使用多面体模型对块状地质体进行表达,同时给出了模型的交互编辑方法。
However, this method is very complicated and has some shortcomings. This paper presents a method that USES polyhedrons directly to model the blocky geological bodies.
通过研究三角形多面体模型节点偏导数的计算方法,对目标函数进行线性化处理,形成了计算机自动迭代修改模型体的技术。
By researching the partial derivative calculation of model vertex and linearity treating field function using Taylor series, the 3D models can be changed via automatic optimization;
通过研究三角形多面体模型节点偏导数的计算方法,对目标函数进行线性化处理,形成了计算机自动迭代修改模型体的技术。
By researching the partial derivative calculation of model vertex and linearity treating field function using Taylor series, the 3D models can be changed via automatic optimization;
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