本文选择以“基于WEB的交互式虚拟现实系统”作为研究对象,主要进行理论与技术两部分研究。
The study subject of this thesis is that WEB-based interactive Virtual Reality System, carrying on research in two parts of theory and technology.
本文以“对象—目标—原则—方法”为结构进行了基于文化体验的古建筑虚拟系统交互设计研究。
The interaction design of virtual ancient architecture system based on cultural experience is researched by the structure of "object - target - principle - means" in this paper.
本文针对这些问题,以齿轮系统的振动信号为对象,研究了基于虚拟仪器的网络化测试平台。
So the networked platform based on virtual instrumentation is deeply researched for the vibration measurement and signal analysis in gearbox system.
本文提出了一种针对兼容式自动制造系统进行设计的方法,即基于公理化设计理论的面向对象的虚拟造型的方法。
This article refers to a design method of compatible automatic manufacture system, which is a method of orientation object and virtual sculpture based on axiomatic design theory.
提出了一个基于虚拟CORBA对象的网关系统模型,并讨论了系统实现关键技术。
This paper presents a gateway system model based on virtual CORBA object, and discusses the problems which need to be solved to implement this model.
提出了一个基于虚拟CORBA对象的网关系统模型,并讨论了系统实现关键技术。
This paper presents a gateway system model based on virtual CORBA object, and discusses the problems which need to be solved to implement this model.
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