• 此外如果视觉化树状结构变更强制更新复合场景图形呼叫事件处理常式方法

    In addition, if changes to the visual tree force updates to the composition scene graph, your event handler method is also called.

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  • 下列图形显示了场景

    The following graphic shows this scenario.

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  • 特殊场景图形视图中,有两个项目比较醒目

    Within the Graph view for this particular scenario, two items stick out.

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  • IntegrationFlowDesigner中的图形系统表示帮助可视化系统设计假设场景系统执行行为

    The graphical representation of systems in the Integration Flow Designer helps to visualize system designs, what-if scenarios, and system execution behavior.

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  • 拓扑视图中,ARM调用图形形式重现通过IBMWebSphereIntegrationDeveloper开发场景一致(请参见1)。

    In this topology view, the ARM invocation chain is reproduced in a graphic form, which is consistent with the scenario developed by IBM WebSphere Integration Developer (see Figure 1).

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  • 接下来场景之中包含工作区的百科全书图形代表忽略了,因为工作区只能位于一个百科全书之中。

    In the following scenarios, graphical representations of the encyclopedia containing the Workspaces have been omitted for clarity, because Workspaces can only reside within an encyclopedia.

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  • 2图形详述了场景

    Figure 2 details this scenario graphically.

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  • 场景渲染完成之后场景中的图形发送一个执行者中由显示子系统处理

    As the rendering of a scene is completed, the shape "primitives" that are part of the scene are sent to an actor for a display subsystem.

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  • 这个课程结束了解运动图形所有基本概念,你可以分析创建复杂的运动图像场景

    At the end of this course you understand all the fundamentals concepts in motion graphic and you can analyze and create complex motion graphic scene.

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  • 了解之后运动设计效果强大的工具使用创造了惊人的运动图形场景

    Learn and create amazing motion graphic scene using after effect powerful tools for motion design.

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  • InfinityWard自主开发的IW4游戏引擎基础开发一款尚未定名的引擎,款新引擎能够承载更大游戏场景支持增强图形细节有效渲染速度

    Using a proprietary IW4 game engine, Infinity Ward based it on an unspecified id Tech engine. The new engine can accommodate larger worlds, enhanced graphic detail and more efficient rendering.

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  • 实验结果表明算法有效地减少了送入图形流水线几何数据贴地漫游的情况下,显著提高了场景绘制速度

    The experimental results demonstrate that the method reduces the geometry sent to the graphics pipeline and improves the rendering frame rate significantly when navigating at ground level.

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  • 基于图像绘制技术不同于已知场景建立的3d计算机图形利用输入图片进行渲染

    Unlike traditional 3d computer graphics in which 3d geometry of the scene is known, image-based rendering techniques render novel views directly from input images.

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  • 项目最终完成了一个图形引擎为主,集成音效物理引擎场景编辑器。

    In this project, we accomplished a map editor which make up of graphic engine, sound engine and physics engine.

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  • 图形默认视图场景应该用户能够确定方向,不需要太多平移

    Default views of 2d and 3d diagrams and scenes should be such that a user can Orient himself without too much panning around.

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  • 显示屏作平面图形搜索场景头部固定的试验条件下绝大多数扫视幅度不大于8

    The author also found that, in a screen display search scene and fixed-head condition, most saccade sizes are seldom larger that 8 degrees.

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  • 课题软件工程学计算机图形仿真理论指导下,在理论实现进行化工场景视景仿真平台研究

    With guide of software engineering, computer graphics, simulation theory, this paper make a study of chemical technology scene Visual simulation platform in realization and theory.

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  • 合成高度复杂自然场景一直计算机图形中的一个富有挑战性课题

    Realistic image synthesis of high complex natural scenes has been always a challenging topic in computer graphics.

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  • 虚拟环境漫游系统传统上是采用计算机图形原理建模绘制虚拟场景

    Virtual environment walkthrough systems traditionally use computer graphics to model and render virtual environments.

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  • 是非正统竞赛游戏除了艳丽图形有趣场景体会非正统自由。

    The most exhilarating racing game ever! Aside from astounding graphics and fun scene, this unorthodox game play will keep you on the edge of your seat from the beginning until the end of the race.

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  • 最后可编程图形硬件采取投影纹理映射技术将阴影纹理投射到场景中的相应表面

    Finally, the shadow texture is mapped to a corresponding surface in 3D scene by projective texture based on programmable graphics hardware.

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  • 为了提高图形渲染程序性能根据统一脚本核心硬件的特征,提出一种在材质空间进行二次排序场景组织算法。

    In order to improve the performance of graphics rendering process, we proposed the algorithm based on unified shader core, which sorted objects in their material space.

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  • 计算机图形特点之一就是广泛使用几何数据描述场景

    One of the properties of computer graphics is that the three dimensional geometry data sets are widely used for various purposes.

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  • 计算机图形特点之一广泛使用几何数据描述场景

    The property of computer graphics is that the three dimensional geometry data sets are widely used for various purposes.

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  • 通过技术可以简化场景复杂度图形的真实感程度损失比较小。

    The technology could reduce the complexity of scene properly and the distortion is also lessened.

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  • 深入研究了虚拟场景实时图形绘制加速算法以及增强真实感技术

    The real-time rendering, the accelerative algorithm and the enhanced third dimension technology are comprehensively studied.

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  • 论文第2介绍了真实感图形生成过程。真实感图形的生成包括场景造型、取景变换、视域裁剪、消除隐藏面可见光亮度计算过程。

    Chapter 2 introduces the process of the realistic graphics: situation - model view-change visual threshold -cut hidden-side eliminating and visible bright-ness calculation, etc.

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  • 论文第2介绍了真实感图形生成过程。真实感图形的生成包括场景造型、取景变换、视域裁剪、消除隐藏面可见光亮度计算过程。

    Chapter 2 introduces the process of the realistic graphics: situation - model view-change visual threshold -cut hidden-side eliminating and visible bright-ness calculation, etc.

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